0.3.0b Patch Notes
Buff Rune drop rate
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" exactly or as someone else suggested before. Give us uncut runes and give us tool to cut them into what we need AND buff the drop rate! |
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"Fixed a bug where Whirling Slash's travel distance could no longer change based on your attack speed. " thank you ggg, I spent 6 days going through the acts, managed to complete one map, and you released a patch that broke my build on which less than 1% of the server plays, now I have to wait 3 months again to play the game that you are killing. continue to slow down the game and stretch out the acts so that next time I won’t even have time to complete them, before the patch that will kill my unassembled build and discourage me from playing further.
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Stash is not converting to merchant tab in Korea environment :(
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"plz, aswer when ps5 play? |
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goodbye whirling slash, goodbye twisters, goodbye huntress
Last edited by T1M07031986#5332 on Sep 4, 2025, 6:05:15 PM
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Some fixes, congratulations on the quick, necessary work, but I completely disagree with the "fix bug" in Whirling Slash's... if that was a bug, why wasn't it fixed in 0.2?
Seriously, why wasn't it fixed before the path notes? Now, in the middle of a league, you remove mobility from a skill that only 2% or less of the people were using... and make it unviable! 80% of the server playing LA + Rod, with mobility/damage/clear/boss killer, and the skill, which is infinitely inferior, and the only thing that brought joy was its mobility, nerfed... and in the middle of the league! Why did you decide to call it a "bug?" This is in the skill with less than 2% of people playing... I want to see a nerf to LA... they don't do that... This nerf only forces more and more people to play with a single blue... What's the point of varying/testing? |
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Please explain to me what kind of bug that was in the Whirling Slash skil ?. Are you insane? Fixed bug in your brain
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" Was literally in the FAQ... |
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