0.3.0b Patch Notes

Jesus are you even playing or play-testing your own game? All stuff that dedicated to PoE2 game-design should be fired only for mid-league patches. First time in a PoE2 live cycle I was able to play some fun builds, including charge stackers and minion spectres and you keep killing them WITHOUT TOUCHING DEADEYE?
Last edited by Lalkazaza#3755 on Sep 4, 2025, 8:10:49 AM
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Whirling Slash is now slower than normal walking.

Great Change.

I really had fun with that game.

Maybe remove all Ascendancys and Skills and keep only Lightning Arrow and Deadeye, thats the "Vision".





bro i need deadeye to play twister, and i need whirlind slash back too
Remove the cd on Eye of Winter! You killed this spell! Revert its changes completely and buff its damage by frost infusion! Thanks!
Im done with PoE2 this season :(
Game feels terrible. No one wants to be slow, weak, a use multiple skills to kill packs of monsters because in poe 2 we have poe 1 monster density and you have to kill hundreds and thousands of em to get anywhere to a good level, have currency, crafting materials etc etc. This is why everyone plays the same half a dozen skills that we can spam because that at least feels more normal. You're trying to make a 'meaningful combat' game but you have 50 monsters on top of us at all times. And the skill design is set up around cool downs, combos, once monsters are in a certain way and you are too and this that and the other THEN You can use a skill of your choosing. Yikes...
Last edited by Fart_Smucker#3238 on Sep 4, 2025, 7:30:37 AM
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Im done with PoE2 this season :(



One-time Rare Monsters found in the Campaign no longer have their fixed hidden modifiers when used as tamed beasts, or spectres.
Minions are unplayable now at the end game. You nerfed my build to the point of it being so utterly useless! I now have to start a new character class if I want to continue to play.

Jonathan stated previously - "There will be no mid-league nerfs to character classes and their power."

Seriously GGG. You royally screwed up!
Instead of fixing the damn Whirling Slash bug where wind stacks just disappear, they went ahead and messed with the movement range instead. For what? This is hands down the worst release-league patch I've seen in 10 years of playing PoE.
nerf deadeye
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Added the ability to convert Stash Tabs that were upgraded to Premium Tabs to Merchant's Tabs. This only applies for Stash Tabs that were upgraded to Premium Stash Tabs prior to the 0.3.0 launch. You can convert these here after the 0.3.0b patch has been deployed.


To be clear. To convert these tabs i must have tabs once bought as regular stash tabs, than upgrade em to premium stash tab in POE2 before 0.3.0? Or it will work with any previously bought premium tabs?

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