[Suggestion] Death penalty design change

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Its because the deaths are bullshit.
The reason this will get more attention as time goes on is because the game is so sweaty players have no tolerance for bullshit.

The game just spawned a mob that
1)Shoots me from off screen
2)Teleports on top of me at will.
3)had an aura that prevents me from healing
4)has a physical damage aura draining my HP bar in 1.5 seconds.
5)Souleater.


Do you think you can have an EXP penalty in a game where you
throw that bullshit around.

Well no you can't cause if you do.
Then the devs are literally just giving you the middle finger.
Can't have it both ways ... bullshit content and penalties.
Take your pick.


Agree. Devs fix the nonsense deaths and every boss being a "figure out and avoid the 1-shots" encounter would go a long way to appease folks mad at death penalties.

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