Auto-targeting, Hitboxes, Pushing and DESYNC

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Kaelrath#6403 wrote:
its feels bad because the game is bad

JUNK


Why are you repeating this several times a day on the forums?

I don't get it. If you feel like it's a bad game, why spend hours on its forums? Why not just play something else or so?
This was raised during cbt. And players kept complaining about this every patch. I think they do the opposite of what players ask. GGG hates it's fans.
If anyone doesn't understand how big of an issue this is, just watch Quin's death on the Atziri boss fight. The amount of pushiness and desync on the bear form is insane.
+1
That crap is annoying. When I click to attack a mob, I expect to close ground to that mob and attack. Not walk around the mob to attack from a different angle.
Agreed with all points.

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3. Pushiness - The monsters pushing generally feels like I am rubber banding, not like an intentional animation/interaction

^ this is made even worse by all the maps with narrow corridors/obstacles, e.g. Act 2 Lost City, Buried Shrines
Last edited by Vosslyr#0642 on Jan 11, 2026, 7:40:42 PM
Yeah autotargeting sucks. Even on ranged i played lightning spear now and the spear is thrown next to an enemy not hitting it even when the enemy is stationary and i have to reclick the enemy to target it correctly. Its just annoying as hell
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Yeah autotargeting sucks. Even on ranged i played lightning spear now and the spear is thrown next to an enemy not hitting it even when the enemy is stationary and i have to reclick the enemy to target it correctly. Its just annoying as hell


So true and annoying...

+1

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