Armour Stacker, ES Stacker etc. need to be removed from the Game - Change my Mind

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ahhhh yes, ,,it's money sink so it's fine"

1. please explain to me how es stacker winning hc ssf gauntlet doing uber content day 2/3 is okay?

2. remove or nerf iron reflexes - that's enough of a nerf for armour stackers. Downside is non-existent at this point.

3. If you want to armour stack and not a single item you are wearing is armour/hybrid armour based means the balance is bad.

4. remove energy blade from the game - it's been broken for far to long and it's clear you can not balance it so just remove it.

5. Nerf EE to 5-10% or just straight up remove global increased energy shield from it.

6. Invert the values on escape artist. ES for evasion on helmet and evasion for es on body armour. Also remove bonuses from soul drinker - leave it at leech is not removed. Slayer do not get flat leech from his ascendancy or any offensive bonuses so why should trickster get it?

7. Coruscating Elixir - why is it still not nerfed? Change increased duration to lesser duration, also it should consume all charges on use. There is no reason for it to be so broken when only alternative is a pretty mediocre chest piece.

8. Finally revert the changes to flat values of es on gear + line up the values of increased ES on tree to match the ones for health.



1. Lol using this as an example that its bad....HC SSF Gauntlet is not an indicator of anything relating to "normal" gameplay balance.

2. Yes....I do think this node is too powerful, maybe make it a 50% conversion rate. Or add a line like glancing blows: "Your armour can only lower physical damage by 75% maximum" or something.

3. This is not how armor stackers gear.

4&5: I have never played Energy Blade, I have zero comments on it.

6. Escape Artist needs tweaking. The leech is because you CANNOT get ES leech for anything other than spells on the passive tree. Meanwhile, life leech CAN. The trickster node is allowing es leech outside of having to take the keystone, or using es leech gem. This is quite balanced. It's incomparable to slayer life overleech simply because of how leech exists on the passive tree.

7. That's just incredibly funny...."coruscating elixir is OP". The fact that you point out there is only ONE other alternative (two actually), is the very reason for its existence and more importantly CONTINUED existence. It is by no means "too powerful", it is exactly as useful as any other build-enabling unique, or even less so since it can be shut down by flask penalties. Only 3% of all top builds right now on PoE ninja use it, and basically none of them are stackers. Hardly over-represented

8. Yes, this point I totally agree with. It doesn't make sense that we get more ES on gear than life rolls. On top of getting more ES in the tree than life %.
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Jul 25, 2025, 11:00:40 AM
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2. remove or nerf iron reflexes - that's enough of a nerf for armour stackers. Downside is non-existent at this point.

2. Yes....I do think this node is too powerful, maybe make it a 50% conversion rate. Or add a line like glancing blows: "Your armour can only lower physical damage by 75% maximum" or something.


Can you not see the contradiction here? You guys want Iron Reflexes nerfed or removed, a keystone that has been around longer than any piece of Armour Stacker gear, because you consider it too powerful for said builds? Like, what?

Shaper Beam Totems: pathofexile.com/forum/view-thread/3797903
Gorilla Pop: youtu.be/JYGmntfn1ho
Lazy Susie: pathofexile.com/forum/view-thread/3709173
The Unplayable Build: youtu.be/WlyVf34_TiI
Poor Man's Ward Loop: pathofexile.com/forum/view-thread/3480922

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