3.26 needs massive meaningful balance changes !

As far as i can tell molten strike and lightning strike got hit this patch. Luckily there are still other good skills :)
The balance changes suck hard. No way near enough.

Boring, and yet again disappointed by GGG.

No money from me, period.
Affliction and Necropolis worst leagues ever. The current game design has slowly turned this game into a loot-shower fest, chase uniques are way too available; and obtaining chase items through stacked decks and valdo's boxes simply isn't fun.
Such changes would be enough if both expansion and league would blow people mind, like it was with previous expansion.
Except expansion feels like mix of something we already had (master memories + sentinel) and league mechanic is just reskinned PoE Two rogue exiles.
Only thing that could save 3.26 would be massive meta shakeup.
We got nothing.
I hoped for some shield skill buffs with the melee tag that were missed in 3.25.
But i dont feel really thrilled about the patch notes. Maybe the tattoo likeastery runes will deliver something good.
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No money from me, period.


You've said the same thing in two different threads, and I don't think they expect anything from your wallet, since you don't even have a single badge on your profile.
I don't know if anything they murdered some ascendencies because reasons.. and some skill nerfs were questionable (not LS that was the elephant in the room for a while)

Seems they invested most resources on content rather than actual balancing this time after a year.. it will be refreshing but build diversity probably stale if anything by the looks of it unless there's more changes pending.
"Parade your victories, hide your defeats. Mortals are so insecure."

Once you break the cycle of fear no angels or demons can whisper you their sweet nothing words.

poe0.2/10. Nuff said.
Oh yeah Berserker was changed for the worse. Blitz was not just damage but attack speed in poe = feels good stat.
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Xystre#4581 wrote:
I don't know if anything they murdered some ascendencies because reasons.. and some skill nerfs were questionable (not LS that was the elephant in the room for a while)

Seems they invested most resources on content rather than actual balancing this time after a year.. it will be refreshing but build diversity probably stale if anything by the looks of it unless there's more changes pending.


What content? Reskinned Master memories we already had in the game(ofc they removed them now) with bootleg sentinel slapped onto it? THAT is new expansion? Is this some kind of joke?
And the legue? One reskinned rogue exile per map.
So much content!

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