Mirror and RMT - Major Economy Disbalance

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Aynix#7757 wrote:
Never had mirror tier item, never will, so I dont care.


People who think just because they don't drop a mirror it does not affect them, do not understand economics 101.

It does affect everyone infact, quite a lot of people, most of them are not good guys gain access to infinite currency, that means a lot of other things become inaccessible to you and other players in the gaming economy, as all the resources are getting bought out at the price you would never be able to afford.

The game is not for the gamers right now, it is for the RMT shops, some illegal businesses, some people buying a villa with poe earned money. The only people who can merely compete with those are major streamers, and even they are fed up with the current situation.



Thats just bunch of bs if I ever seen one. Bunch of vague words tha mean nothing.
In settlers I was making 100-200 divines a day not leaving HO, just flipping. I could easily get mirror items. But whats the point? You can clear everything in the game with like 100-200 divines worth of items. Those so called "mirror items" are just waste of money.
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To everyone crying about RMT (usually just jealous):
If GGG actually killed off RMT, it wouldn’t hurt the rich. It’d hurt you.
Those guys grinding 16 hours a day for instant noodles are the reason trade is full of cheap gear and currency.
You get your boss kills, carries, and item upgrades because they flood the market.
Take them away, and now you’re fighting every other broke player for a divine. Prices go up, economy dies.
Like it or not, they’re the ones keeping the game affordable for most players.


The market being flooded that way is not a good thing, imo. But to everyone their own opinion of course. HC trade was more enjoyable for me(just looking at the trading experience). Of course playing HC is a huge hassle/challenge in general and an exception for the most part these days for me aswell.
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Oh but it will, most of the money RMT make for selling is made via mirror services. If they want to grind fair and square and sell those pennies to others, it won't be even 10% of what is happening right now in the scale and size of RMT.

Destroying 90%+ of RMT market in one single step, and liberating economy for the benefit of all the players.

GGG needs a wake up call here, the current situation is at least non-ethical.


Removing mirrors or changing their functionality in a way that items can only be mirrored once would likely increase the prices for perfectly rolled gear as it's harder to get. People would shift from mirror services to straight up buying currency to afford the gear. Prices for currency would adjust and they'd still make a fortune.

Atleast that's what I think would happen. Bots/RMT'ers/gold farmers and whatever else they're called in various games always find ways to make their money. I don't know what GGG is doing to fight these people, but they absolutely do have to step up their game.
Last edited by SloppyJoker#3490 on Jun 3, 2025, 6:03:01 AM
I can see where you're going with this, but that seems too harsh and not very effective as a measure to solve RMT problem. Instead of removing the top-tier currency from the game, I think it would make more sense to take some sort of actions to discourage people who want to do anything with RMT to begin with. Threatening them with bans (which only occur if they've actually been snitched on or self-reported) is as effective as saying "if we catch you when you steal something, you are going to jail" to a thief who has been doing it for a long time. Now what kind of actions would those be? I don't know. But that is something that GGG needs to think about thoroughly and find clever solutions for.
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Even major streamers agree with this.


If you wanna make any point on any subject ever, i would leave this out.
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As someone who has played for 6 years and only accumulated 2 mirrors one was used for a legacy scourge bow, I think mirrors are fine the way the are.

They are aspirational and not anywhere near a requirement for completion of the game.

There are plenty of builds that can do all content on 200 divs or below.
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The market being flooded that way is not a good thing, imo. But to everyone their own opinion of course. HC trade was more enjoyable for me(just looking at the trading experience). Of course playing HC is a huge hassle/challenge in general and an exception for the most part these days for me aswell.


HC trade is how trade was meant to be and how it was meant to interact with the game IMO, SC trade was the same in the early days but every league its just more optimised and oversaturated.

All of GGG's trade related policies/decisions work pretty well there, its in SC where it starts to be a problem when things can't be itemised or bulk trades are a pain in the ass and it annoys the players because they've grown to need features GGG won't provide.
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Even major streamers agree with this.


If you wanna make any point on any subject ever, i would leave this out.


We all know where these conversations start anyway.
Last edited by stormyknight#7628 on Jun 3, 2025, 11:32:05 AM
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To everyone crying about RMT (usually just jealous):
If GGG actually killed off RMT, it wouldn’t hurt the rich. It’d hurt you.
Those guys grinding 16 hours a day for instant noodles are the reason trade is full of cheap gear and currency.
You get your boss kills, carries, and item upgrades because they flood the market.
Take them away, and now you’re fighting every other broke player for a divine. Prices go up, economy dies.
Like it or not, they’re the ones keeping the game affordable for most players.


This is just straight nonsense and lies. Being as big as it is, I am not surprised there will be people defending RMT at all costs and by any unethical means.

GGG should deal with RMT and even do public statements on it, that is ofcourse if they are actually making fair game for players to have good experience.

1. RMT are not making most of the money by grinding 16 hours a day for noodle pack.

2. RMT is making most of its money by abusing Mirror mechanic. Mirror Fees is essentially a dollar printing machine, with each print giving you 50-100$ worth of currency. That enables them to craft more mirror items ahead of everyone else, buy out all the valuable orbs and resources in the game, and monopolize the market.

3. RMT guys are not making noodles, they can make 10000$+ a week doing literally nothing, but taking rent from mirrored items.

4. RMT does hurt economy and it does hurt 99% of the playerbase, by changing the economy. It is the same as if someone in your country had unlimited access to printing money, they would buy out all the production, to get even richer, and make you poorer.

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