Bosses are trvialized now
" Your challenges and achievements are visible you know. You don't have the achievements for Shaper killed or 4 voidstones collected meaning you haven't even started getting to the end game. The campaign equates to like 5% of the games content at this point, there is so much that comes afterwards. Many people consider it a tutorial at this point and at least for the first half i'd agree with that. If you've spend the last 12 years running the campaign again and again then it's obvious you'd find it easy but honestly, that's not really the games problem. You are free to play however you want but if you want a challenge the campaign simply isn't the place to find it and frankly, it shouldn't be. Frustrating new players to the point of quitting by making it even harder than it is (yes, most new players will struggle immensely with it, they don't have hundreds of runthroughs under their belt after all) isn't really helpful for the game and it's not like it doesn't provide challenges for those who want them. If you aren't even willing or capable of getting to that point then that's on you. |
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" I came to that conclusion because it's a fact. You haven't even dipped your toe into the hardest parts of the game, which is OK, I'm not judging, but to then go out and have firm opinions about boss difficulty? I don't buy it. Act bosses should be milestones? Sure, but bosses should also be harder and harder, no? And you probably have like 50+ bosses you haven't experienced yet. |
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" It's like a certain billionaire that was bragging about how amazing he was but showing in his gameplay just how oblivious he was to obvious things, only to further lose credibility by speaking and making it clear. Respect that you at least were willing to show your characters. However, based on them and your conclusions you haven't experienced the majority of the latter content. Asking for something beyond t17 alone is pretty telling. When your first and only example of a trivialized boss is from a level 12ish zone is another. I haven't been able to complete a simulacrum in full since they tacked on another 5 levels, and even when they were only 10 it was hardly a sure thing even on my strongest at the time. Yep, totally over league play.
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Heh my reply got cut short and missing entire sections, but the rest basically pointed out was I was saying anyway.
Yep, totally over league play.
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You're all very out of touch. You are a tiny minority of players. All content is important not just shaper, elder, exarchs etc. Saying half a dozen bosses are hard isn't giving you much of a case when the game has around 70 ish.. 10% isn't good and just makes my point stronger. Bosses... as in almost all bosses big and small, need to to have their health pools massively increased to keep up with the massive power-creep of dps given to players over the years.
And 2 voidstones, full map completion, uber lab, maven trials etc is still way beyond the actual majority of players. It more important however, that I've been playing for 12 years and have experienced this power-creep first hand. At the end of the day this is an opinion, based on personal experience, with an accompanying explanation. It's not for the 1%. However, I fail to see why the 1% wouldn't want more of a challenge... |
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" But if you'd been here for 12 years you'd know that the bosses have never been as difficult as you imply they were, and thus you're full of crap? People have been one-shotting bosses through maps since before we even got act 5+. There is power creep, but the difficulty wasn't high to begin with. If you want those hard bosses, they exist - you just haven't chosen to engage with them. Map bosses being easy is not a problem; this is spammable mindless grinding content. The content you purport to want doesn't belong in cahoots with this content. It already exists if you want to engage with it, it's not going to be in everything from maps up, and that's a good thing. |
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" We "all" have. Should they balance the game based on 12 years experience? Of course you'll find act bosses easy when you've fought them 28406 times each, power creep or not. I don't think harder bosses would make the game more interesting. After 10 years with the same acts, there's nothing they can do to make the acts "interesting". We are here for the endgame. |
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" A completely new player will get wrecked at Mervell already, because he doesn't know what Gems and supports synergise and he most likely won't know that cold resistance trivialises the fight. I can remember when I played my first league back in ritual, I got so hardstucked in Lunaris temple without any physical mitigation and poor resistances. Every single enemy one shotted me in act 3. PoE is fine as it is right now, because the challenge scales with your build. Just take a look at the steam achievements of Sirus and Maven, both are below 5 percent completion. So I don't think most bosses are too easy for the majority Last edited by H3rB1985#0551 on May 8, 2025, 3:41:07 PM
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" Even the absolute top, the 0.01% of players has challenging content with non-void Valdos. What more could you ever want? |
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" You haven't even completed Shaper, and he's been around since I started in the middle of Abyss. And seriously, he's like the entry level boss that you start to evaluate or end game effectiveness against. You've never once gotten past 2 void stones, and its harder now to get all 4 than it used to be. You have no understanding of why some people "disapprove" of Sirus and he's even easier than what comes after. They nerfed some of the best items from the newest pinnacles, but they didn't make them easier or easier to get to. What qualifies you to talk about power creep when you've never gotten far enough to see most of the bosses where it would actually matter? Everyone's progress is their own personal journey at their own pace - but when you choose to make a pretty bold statement, people are going to check that credibility. If anything, the fact that you've been at it this long and still not gotten past shaper should be a sign there's a problem with your conclusion. I failed several times against uber before my first win, and I'm pretty sure I've failed to beat shaper more than once. Even on my best characters, there's still a significant chance of failure when just facing uber, and I still don't always get shaper down deathless. With that said, I'm still well below the upper echelon of players, and thats with two 40/40s and a 3 36+ leagues. Its fine that you wish early content was harder, you're entitled to that opinion. But its you that's out of touch thinking so few have progressed farther than you. There's hardcore and hardcore ssf, and regular ssf before you even get to the regular trade league. Yep, totally over league play.
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