Time to Call Chris Back in

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"
rob_korn#1745 wrote:
as well as explaining when people don't understand


You shouldn't try explaining, when people do understand. I just disagree with you, and think those words suits the situation perfectly.

Stores have, for decades, trained us to expect an opening during the day. We're used to it. We're expecting it. It has been that way for many years, and suddenly my daily shop is closed for construction works, which leaves a serious gap in the enjoyment of my meals today.

How does that sound to you ? At the very least, it should sound familiar. But reasonable is not a correct answer.
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H3rB1985#0551 wrote:


No, I don't agree with a lot of decisions as well from the past of him. But with Chris PoE2 would look like the 2021 reveal and not the abomination it is right now


I can't disagree with that. Good point.
I poop, therefore I am.
"


Excuse me?

PoE1 had, what, 5k active players before the current events? The game has 200k+ at league launch. So I would ABSOLUTELY say that "most" cannot "simply enjoy what's already there", because they have already enjoyed it. They are also trained by GGG for 10 years to expect content every 3-4 months.


You're really stretching it here. Even before the events, Path of Exile sat at around more than 10k players across all platforms, and that's several months into an old league, with no new content and multiple other games recently dropping fresh patches.
That’s not a dead game, or a sign of a game being in a bad spot, actually the opposite. If PoE were truly dead or in a terrible state, nobody would be playing it.

Yes, 10–15k players is small compared to the fresh league rush that lasts a few days, but that’s still a respectable amount of people logging in to enjoy the game despite it not having received a fresh patch in months and with plenty of new releases competing for attention.

Of course numbers dip after the initial league hype, most players hit their goals or abandon their builds after two weeks. That’s standard. The fact that thousands still play this late in a league proves the game is more than alive and fully playable, if you’re actually here to play PoE, not just chase trends.

And that whole “trained” argument? Let’s be real, it’s not training. GGG just stuck to a consistent release schedule, and people naturally got used to it. That’s not some grand behavioral conditioning, it’s just routine. Some individuals now act like they’re missing a daily fix the moment a delay happens, almost like a drug addict going through withdrawal. But that says more about them than it does about GGG.

The recent delays are entirely reasonable too, we're talking about a studio juggling two massive projects with overlapping resources. If someone truly can’t wrap their head around why that might cause occasional shifts in timing, then what they’re dealing with isn’t disappointment, it’s an unhealthy addiction to a hobby. Most players either keep enjoying the game if they’re in the mood, or play something else and come back later, like normal, well adjusted people do.


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rob_korn#1745 wrote:

Mate, with all due respect, you're just wrong. Please stop.

This is definitely not what "most" looks like :
Spoiler


That's cool if you think PoE1 is alive. That's not what most have shown and keep showing though, and there is nothing to argue about.

"Pretty much the same as during a fresh league"
Pretty much shows that you fail to understand what most people are hyped about on a new league.


You completely misunderstood the point of my post.

I never said the majority of players stay active throughout an entire league cycle, obviously most people jump in during league start, ride the hype, and then move on. That’s normal. That’s not unique to PoE, and your screenshot just shows what every live service or seasonal game goes through, a surge at launch and a dropoff as time passes. It doesn’t prove the game is dead or in trouble, it just proves players behave the same way they always have.

What I actually said is that people who genuinely want to play PoE will still play it, even late into a league, and the current numbers, 10k+ across platforms clearly show that’s happening.
So yes, it’s entirely possible to enjoy the game without a fresh patch or dopamine-fueled league start, and plenty of players are doing just that.

Fresh starts are always exciting, no one's denying that. But most players either still enjoy the game casually, hop into other titles for a bit, or take a break until the next patch — like normal human beings. Only a tiny, vocal minority acts like the game owes them a scheduled dopamine hit and starts throwing tantrums when delays happen.

So no, I’m not “just wrong”, you just misread the whole post.
"
You completely misunderstood the point of my post.

I never said the majority of players stay active throughout an entire league cycle, obviously most people jump in during league start, ride the hype, and then move on. That’s normal. That’s not unique to PoE, and your screenshot just shows what every live service or seasonal game goes through, a surge at launch and a dropoff as time passes. It doesn’t prove the game is dead or in trouble, it just proves players behave the same way they always have.

What I actually said is that people who genuinely want to play PoE will still play it, even late into a league, and the current numbers, 10k+ across platforms clearly show that’s happening.
So yes, it’s entirely possible to enjoy the game without a fresh patch or dopamine-fueled league start, and plenty of players are doing just that.

Fresh starts are always exciting, no one's denying that. But most players either still enjoy the game casually, hop into other titles for a bit, or take a break until the next patch — like normal human beings. Only a tiny, vocal minority acts like the game owes them a scheduled dopamine hit and starts throwing tantrums when delays happen.

So no, I’m not “just wrong”, you just misread the whole post.

I don't think I misread the post, you just rewrote the same thing here. Do you know what "most" means ?
You bring the 10k figure. That's not accross platforms, that's the peak atm for steam alone. But that's a boost from 5-6k. While that's something and many devs would love that number on their game, what is it compared to a 200k that went into initial Settlers ?

I completely agree with you on "Only a tiny, vocal minority acts like the game owes them a scheduled dopamine hit and starts throwing tantrums when delays happen."
That said, majority are still unhappy, not bothering coming back for event they consider not worth.
When most (95%) your players are not coming back, isn't that a correct definition for being in a bad spot ?
I agree with "VoidWhisperer42#5989", POE is currently a very complete game. The fact that people prefer to play leagues doesn’t change a thing, there’s a universe of crazy builds you can make, thousands of skills to play with. POE in its current state offers thousands of hours of fun that can be enjoyed in Standard. Yes, there are people who play permanently there.

For some reason, people who only play leagues look at Standard players as if they were lepers, like they’re outcasts. But hey, they’re not affected by league delays, they’re not whining, they keep playing the game they love. Meanwhile, people here are mad because there’s no new league. Those Standard players are the ones having fun right now. Anyone can join them, but most choose to get angry and complain about a new league instead.

Maybe not many people play Standard, but those who do, play well and enjoy it. And I can confirm they have an active market with fewer bots, barely any interference there. I also prefer leagues, I feel betrayed, but let Standard players be. They’re not bothering anyone and, right now, they’re the only ones actually having fun[with POE].
Last edited by Davoker#7948 on May 3, 2025, 5:28:31 AM
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Davoker#7948 wrote:
POE is currently a very complete game

That's true !

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Davoker#7948 wrote:
The fact that people prefer to play leagues doesn’t change a thing

That's not ! The accountant is definitely seeing the difference.
Standard players are fine, happy for them, good for them if they are having fun.
But they are not the ones paying the bills for the long term plan.
"
Davoker#7948 wrote:
I agree with "VoidWhisperer42#5989", POE is currently a very complete game.


No one said PoE1 wasn't "a complete game". What was being said, was that PoE is in "a bad spot", all things considered. Most people seem to agree with that, as they aren't playing - for various reasons.

"
You're really stretching it here.


No I'm not, I'm using the numbers we have available, without speculating about the numbers "on all platforms". The bottom line is this: PoE1 numbers are probably the lowest they have ever been (OK, maybe I'm speculating a little bit), which is only natural when a game designed around seasonal play and updates no longer gets seasons or updates, which again puts this really good, solid, complete game in "a bad spot".

Exactly, POE is going through a rough patch, and I agree with that too. Without POE1, GGG doesn’t exist for me, i’m not interested in POE2. It’s the POE1 community that put GGG in the position they’re in today, the ones who made it possible for them to even make POE2.

I just can’t understand how they can abandon such loyal players like this, how they can cast aside the game that made them great. Well, they *were* great, right now, GGG is just disappointing to me U_U

PS (large xD):
Spoiler
Personally, I have many friends who don’t enjoy any ARPG other than POE1. They used to enjoy Diablo 2 (and still do, in fact), and even D3 when it was at its best, but none of those ARPGs satisfy them as much as POE does today. Not Grim Dawn, not Last Epoch, none of them.

There are a lot of people in this situation who literally feel betrayed. Personally, I’ve spent much less than they have—I bought all the stash tabs, a few skins, and one or two supporter packs, but they’ve literally spent thousands of euros on POE (yes, thousands, supporter packs, skill and character skins, etc).

So what can you expect from a company that, after such overwhelming support from its community, leaves them abandoned? Tossed aside like a stomped, out cigarette butt. It’s a huge sign of disrespect toward the people who are literally paying their salaries...

Last edited by Davoker#7948 on May 3, 2025, 12:12:37 PM
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On top of all that, QoL improvements have stacked up, faster and more stable game engine performance (sure, rough for those still clinging to decade old hardware, but that’s a them problem).
The whole experience feels tighter, cleaner, and just better.



Ok I think you lost it here and you are probably referring to another game not POE. The game engine feels horrible, especially during affliction and crucible. Sure it is a little better in settlers than it was back then, but still it is so bad with high loading times and no, its not a pc problem. Just go play LE.You will immediately notice super fast loading times in a game that's a decade younger.

The classes rebalance is here as you correctly said, but literally if there hasn't been the competition of LE and D4 release we would still only play ranged and beg for melee rework like we did for almost a decade before 2023.

The Qol improvements? help me a bit on this one. You probably mean the AH, which was continuesly asked for over a decade. Yes they finally brought it, let's hope it stays.

As far as poe2 concerned, I agree with you, we should motivate everyone to stay away from the game for the next 2 years until it gets a more finalised form.
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panikouk#7916 wrote:


The Qol improvements? help me a bit on this one. You probably mean the AH, which was continuesly asked for over a decade. Yes they finally brought it, let's hope it stays.



action house, where? what do you mean by this
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019

"It looks like we broke something with 3.10.0. We don't know what it is yet." - Bex, March 16th, 2020
Last edited by girng#7675 on May 6, 2025, 7:24:31 PM

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