0.2.0g Patch Notes (deployed)

Bad Q&A in my holiday :(
W
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Dracu#5252 wrote:
New step in the Release procedure: .. Backup BEFORE patching.


Backups are not 100% failsafe, especially, when we talk large scale, distributed applications/services. Ad-hoc fixes are keen to have increased chance of human error too.
this "bug" is wierd cz there is nothing in a patch that somehow touches skill gems, its more like directed bug to see how much players rocking gear that has been duped , (resold gifted) i do not belive in a second that this is a real bug
Im in yes servers open
how longe to we can play give us and update please
What are these blokes doing? Stop reading/crying about forums and fix the game. simply just make it playable during peak-hour times. This is actually embarrassing for your company as a whole. LE looks really good right now.
well, it is hard as it is to give a fix as we can see, and that is also can be understood. we surely wish GGG technicians have uninterrupted timing to focus on fixes. the thing which is not as expected or not achieved is that there is literarily no communications with community during fixes, and even more there is incorrect rumars flying around, some saying it need 5 more days to fix. This is a more critical issue as I can see.
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I_Bars_#8567 wrote:
Im in yes servers open


staaaahp it

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