0.2.0g Patch Notes (deployed)

lol
Well, 1st May is Labour Day. Which is a Public Holiday for most. So, they are working through that.
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Saiko#5620 wrote:
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Fixed the bug where players could enter the game


haha and i guess they fixxed a bug where players had fun playing the game in 0.1


Humor is a great way to communicate, isn't it?

This rushed, server-breaking patch is a symptom, and not the problem. GGG is trying too hard to please everyone, and it's just not possible.

There are people who complain about not enough drops and too much inflation, or too many mobs and not enough exp in the same breath. Trying to please those who demand diametrically-opposing changes is going to result in knee-jerk, bipolar game mismanagement. Like this patch attempt.

This is a marketing issue. GGG, who is this game for? If it's for everyone, is it tiered that way? (Hint: the answer is "NO!"). Is it even possible to do that? (Hint: the answer is "NO!"). Figure out who you want as the backbone of your player base and cater to them.

Focus and execution throughout the entire organization prevent mishaps like today's.
Last edited by osirusbane#0234 on May 1, 2025, 1:36:31 AM
Server will be up on May 1st PDT 01:15am
need this for my 16 hour day
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ChengMW#7850 wrote:
Well, 1st May is Labour Day. Which is a Public Holiday for most. So, they are working through that.


not an excuse for recent performance, what because its a holiday they will now also take 10 more days to fix it?

if they only test the stuff before launch will be different.
We're the testers, hence Early Access ...
Whelp, this is a PR F.
i cant understand...when the New Patch bring a Bug. Reroll Patch, fix intern and open Game with old Patch. Idk is not Hard. Sorry My english is not the best^^.

New step in the Release procedure: .. Backup BEFORE patching.

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