Respeccing Ascendancy Classes And More
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Buffs are still needed but i think that's a solid update, good work guys.
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A compromise is the key to mutual understanding and happy life together in all meanings. I appreciate it much, GGG :)
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loving the changes, 100% on the right path
thank you ggg |
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maybe you could make good on your promise to make venom quest respeccable too
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Would prefer not caving to players living in echo chamber communities. It becomes toxic for the direction of the game. Diablo does this and it's been super bad for the game to the point it's unplayable. Also, I prefer the slower pace & slower leveling. If It's possible to rush to 100 super-fast I lose interest in the game just like d4.
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This sort of communication over the past week or so has been wonderful! Please continue to do it, even if it ends up being something like “we are heads down into the 0.3 update”. Hearing from the team here really goes a long way.
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Great changes, thanks!
Though, we need aRune / Omen / Soul stash tab please! ❤️ |
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Nice.
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I don't understand how they made the game so much worse in such a short time from 0.1 to 0.2. The biggest mistake was destroying all the builds from 0.1 because there's no way to call that a nerf.
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Still no loot; therefore still no play. Please address the loot so players feel a sense of progression, especially earlier in the campaign. It feels like we are forced to play 'Ruthless'. I understand wanting alchemy orbs and exalts to be rare but it gets to an almost comical state when you're struggling to even have enough trans, aug and regal orbs. Are we supposed to be disenchanting magic items for the first 3 acts?
In addition, saturating the economy more with exalted orbs would be beneficial because: -A lot of items (especially uniques) which are currently priced at 1ex have a wider range and a chance to be placed at 1-5ex as the value of 1 exalt becomes less. -It would actually make sense for players to use an exalt to craft rather than it being regarded as 'trolling' by the community in 99% of cases. (unless you have a god tier item with empty affixes). Longer term, the game's skill gem system (them being tied to weapons) and passive system is very lacking and neither inspire creativity. Everything is just a percentile numbers change to either an offensive or defensive stat. POE1 had much more flexibility in how support gems interacted with skills and you felt less pigeon-holed into builds. Game is otherwise in a good state, thank you for the steady patches. Last edited by Trist011#3172 on Apr 11, 2025, 2:24:39 PM
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