Dawn of the Hunt - What We’re Working On
Having more checkpoints is not the solution... The size of the areas are just unnecessarily enormous for no reason. Reduce them by 50%
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garf
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Give us an out-of-combat movespeed buff. The maps are TOO BIG. Especially with the league mechanic that leads you back through areas you've already cleared. Sometimes I spend minutes doing nothing but running through areas with no mobs. Just let us sprint or let us teleport to checkpoints without being near one.
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" Areas are just fine, you just need to learn the layouts... Act 3 apex of filth for example is the easiest map In the game, literally over in 10 minutes. |
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the problems is only OP build is working and helping to progress the game. The less popular build is unplayable in poe2. see you in next patch/season, waste of my time
Last edited by ahfung12#2226 on Apr 7, 2025, 12:55:44 AM
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...quoting apparently didn't work. I'm not going through the process again. Feel free to delete this
...narf Last edited by SqueakyToyOfTerror#0940 on Apr 7, 2025, 12:56:32 AM
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And Out-of-combat sprint boost would be great.
The perfect way to increase player traversal speed without giving us an advantage in battle. |
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no dude
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It's clear you guys refuse to listen to your playerbase. You keep forcing your vision with minor changes to 1 class and extra checkpoints. I hope the numbers won't lie in the next weeks and this management gets replaced. You had a gem in your hand but cutting it totally wrong.
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" That's actually not a bad idea. |
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