Dawn of the Hunt - What We’re Working On
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It's not that hard. Nobody wants to have to use multiple combo skills on white mobs who run 10x faster than your character, in a zone the size of Texas, and spend 20 hours in the campaign....
I don't know what game you're trying to make but it's not working. If PoE1 died for this...Imma be pissed. |
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what is QA doing if they're not raising concern about these things?
and when is 3.26 coming? |
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Why am I still only able to do T1 maps even though I'm almost level 70, and I instantly die when there are too many white monsters? I haven’t been able to experience any of the later content in the Atlas because I keep dying. Last league, even though I was just messing around, I could at least reach T13 or so. Now I’m stuck at T1. GGG, is this the gameplay experience you want? I feel like all my progress last league was for nothing. What a pile of garbage this game is.
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I absolutely dont think I'm special. It is my honest oppinion and I really don't care what most of the streamers said. Actually it is the problem. When someone don't have own oppinion looking for streamers to say them what is good and what is bad. People don't like D4 - because it is too simple. People don't like POE2 because basiclly it is not POE1, what is next? Last Epoch or it is on trend now and everyone will play it? Have nice day mate, and enjoy the game.[/quote] People don't like PoE 2 because PoE 2 is in a very bad state ate this moment, and that is why GGG is currently on fire trying to fix thing and failing at it because they do not listen to feedback |
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Realy bad update every old build is trash now-_-
The game was realy good what are you doing ggg :( |
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IDK, suddenly diablo like, doesn't seems so bad.
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I love the feeling of this game and the direction that it's getting. Right now, the game's difficulty is exactly in the sweet spot, and it's amazing. I especially like that the game is slower and "chunkier", and that position matters way more. I disliked the cookie-clicker gameplay of PoE1.
Lab is love, lab is life.
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"queue signal failed" crash is still exist. From day one! I'm not sure, but it seems that the same problem exists even in PoE 1 but it happens less often.
From my observations, it happens more often with directx 12 and multithreading enabled. If you turn them off, you can play for several days without crashes. But in this mode, the game is so poorly optimized that you don't want to play. If the game crashes during Sekhema's trial twice per floor, I want to delete the game. |
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servers still crashing every 20 min or so. at the very least it disconnects me
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Large Area Sizes
"the main reason is due to other concerns such as monster life or player damage being incorrect, or just a lack of entertaining content in the area" Uhm... The Matlan Waterways? How are you exactly going to make that entertaining? We are literally going through the longest linear zone snaking back and forth from one side to another PULLING 15 LEVERS. FIFTEEN! No, it's just too long, boring and annoying. |
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