Dawn of the Hunt - What We’re Working On
I'm sure everything I have to say is already covered in the previous 100+ pages of comments ripping you a new one, but add one more person to the list who's disappointed in the direction of poe2 and ggg as a whole.
Make poe2 better. Support poe1 like you promised. That's all. |
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" Maybe just get good, or dont play the game - noob |
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The game was made to get frustration instead satisfaction.
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GGG please hear us! I'm a huge fan, POE is the only game I play. I have a job, a family, and only get to play an hour or 2, most nights.
Please don't turn my "me-time" into an un-fun chore. You keep on this current trajectory and you are going to lose the majority of your player base. |
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The point of opening a beta that players had to pay money to be part of is to make a better game while listening to player feedback and slowly adjusting to make the best game possible no?
Honestly the past few days have made me miss those predatory gacha games. They steal my money (of course with my stupid consent) but i atleast get to have fun. I can say without a doubt that i have not had fun at all since paying to be part of this beta. Part of me wants it to get better but most of me just wants this game in the trash to put more manpower into poe1. |
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Can't you at least improve the armor and attack speed of the variora? This shit is too boring, slow, and clumsy.
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" Yet they have design choices that defy the point of EA like respec costs and locked ascendency |
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For some reason, GGG doesn't understand the logical thing that the players' vision is important for the game, not theirs. Players play this game, players pay for this game, players donate to this game. If developers keep doing this kind of crap, the game will lose its entire audience.
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I’d like to discuss a few points:
Loot and its acquisition - Dear commentators, did you really like the situation in the last league? Do you really want to see the ratio of 1 divine orb to 400 exalted orbs again? Personally, I believe that the economy is balanced right now, and it’s much more pleasant to see a 1 to 40 ratio than 1 to 500. There’s no need to ask for a higher drop chance, as we’ll return to the previous situation. Right now, everything is as it should be. |
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亚马逊“命中溢出转暴击”机制失效问题(实测验证)
经一天实测,确认亚马逊角色超出命中率(精准)转化的额外暴击率未实际生效。只生效面板主手暴击率,此属机制实现类Bug(非面板显示问题)。忘重视。 |
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