Death Penalty is too excessive

Currently stuck at 93 because one death wipes away 20-20 maps worth of exp gains. Seriously GGG. I love this game, but y’all need to take a deep dive into the endgame. It’s FAR too punishing to the point of being ridiculous. Vaal mobs are seriously overtuned, Tornado chicken in Temple of Chaos is still problematic, the death penalty is entirely too much. 1 death in maps is just asinine.

While you’re at it, how about a revamp on trading to say an auction house format. Players spend hours trying to get a response from a seller for an item.

All that withstanding, my worst POE2 day is still better than my best D4 day. You guys have delivered a great product, it just needs some refining.
Last bumped on Feb 1, 2025, 3:51:21 PM
Couldn't agree more lol
If you no longer want to lose xp, you will need a steady supply of divines to burn on omens daily and or weekly. 90% of omens bought are from RMT though. So good luck!
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Currently stuck at 93 because one death wipes away 20-20 maps worth of exp gains. Seriously GGG. I love this game, but y’all need to take a deep dive into the endgame. It’s FAR too punishing to the point of being ridiculous. Vaal mobs are seriously overtuned, Tornado chicken in Temple of Chaos is still problematic, the death penalty is entirely too much. 1 death in maps is just asinine.

While you’re at it, how about a revamp on trading to say an auction house format. Players spend hours trying to get a response from a seller for an item.

All that withstanding, my worst POE2 day is still better than my best D4 day. You guys have delivered a great product, it just needs some refining.



If you're not using Omen of Amelioration at that level then of course you will get stuck. This will 100% solve the exp penalty issue as 2.5% is easily obtainable at those levels.

Get one, try not to die anyway, run a lot of ritual so you can drop another one for insurance and get yourself a nice omen loop going. Plus points if u don't die u can sell it when u level up or save it until you're over 10% xp

The game is giving you tools to deal with this problem and they even buffed omens for that very same reason, try using them before assessing if something needs to be changed.

(this is coming from a player who originally was on the same boat regarding xp penalty until I started using and sustaining omens, now I'm almost 97. And no you don't need a bunch of divines, omen is barely a third of a div and if you're dying more than twice or thrice per level while regular mapping at that point your build needs revision)
Last edited by DarKWolF90#6544 on Jan 31, 2025, 3:46:07 PM
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Currently stuck at 93 because one death wipes away 20-20 maps worth of exp gains. Seriously GGG. I love this game, but y’all need to take a deep dive into the endgame. It’s FAR too punishing to the point of being ridiculous. Vaal mobs are seriously overtuned, Tornado chicken in Temple of Chaos is still problematic, the death penalty is entirely too much. 1 death in maps is just asinine.

While you’re at it, how about a revamp on trading to say an auction house format. Players spend hours trying to get a response from a seller for an item.

All that withstanding, my worst POE2 day is still better than my best D4 day. You guys have delivered a great product, it just needs some refining.



If you're not using Omen of Amelioration at that level then of course you will get stuck. This will 100% solve the exp penalty issue as 2.5% is easily obtainable at those levels.

Get one, try not to die anyway, run a lot of ritual so you can drop another one for insurance and get yourself a nice omen loop going. Plus points if u don't die u can sell it when u level up or save it until you're over 10% xp

The game is giving you tools to deal with this problem and they even buffed omens for that very same reason, try using them before assessing if something needs to be changed.

(this is coming from a player who originally was on the same boat regarding xp penalty until I started using and sustaining omens, now I'm almost 97. And no you don't need a bunch of divines, omen is barely a third of a div and if you're dying more than twice or thrice per level while regular mapping at that point your build needs revision)

So you are talking about that players have to pay to win or pay to level up, which may involve RMT, otherwise they will easily get stuck, you are really fantastic.
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Currently stuck at 93 because one death wipes away 20-20 maps worth of exp gains. Seriously GGG. I love this game, but y’all need to take a deep dive into the endgame. It’s FAR too punishing to the point of being ridiculous. Vaal mobs are seriously overtuned, Tornado chicken in Temple of Chaos is still problematic, the death penalty is entirely too much. 1 death in maps is just asinine.

While you’re at it, how about a revamp on trading to say an auction house format. Players spend hours trying to get a response from a seller for an item.

All that withstanding, my worst POE2 day is still better than my best D4 day. You guys have delivered a great product, it just needs some refining.



If you're not using Omen of Amelioration at that level then of course you will get stuck. This will 100% solve the exp penalty issue as 2.5% is easily obtainable at those levels.

Get one, try not to die anyway, run a lot of ritual so you can drop another one for insurance and get yourself a nice omen loop going. Plus points if u don't die u can sell it when u level up or save it until you're over 10% xp

The game is giving you tools to deal with this problem and they even buffed omens for that very same reason, try using them before assessing if something needs to be changed.

(this is coming from a player who originally was on the same boat regarding xp penalty until I started using and sustaining omens, now I'm almost 97. And no you don't need a bunch of divines, omen is barely a third of a div and if you're dying more than twice or thrice per level while regular mapping at that point your build needs revision)

So you are talking about that players have to pay to win or pay to level up, which may involve RMT, otherwise they will easily get stuck, you are really fantastic.


What are you even talking about? Currency is earned in game, if you don't know how to earn the currency ingame you gotta learn how to as well.

Nothing about this is pay to win. If by your logic, because I need to upgrade my gear to do better content, does it mean growing a build is P2W too?

Get an omen of amelioration. Maybe put some thought into what you just said as well and think through it.
On level 97,Even you use omen its still reduce exp alot too.FYI
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On level 97,Even you use omen its still reduce exp alot too.FYI


And it is intentional by design to incentivize you to minmax your build better, play better, die less.

We never even had this option in POE1 FYI.

If it were that easy, everyone would be level 100 under a day like some other ARPG I know.
Last edited by spaznaz#0311 on Jan 31, 2025, 8:02:15 PM
Death penalty not even an issue till 98 when you pulling that fat 5 mil xp an hour and you lose 8 mil for dying with a omen on.
The issue is the xp at 98 it is beyond dumb that even with packed 82 maps you can not even manage 10 mil an hour when you need 300 mil to level. Not to mention the 3 mil an hour you get while setting up your towers.
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On level 97,Even you use omen its still reduce exp alot too.FYI


same

but leveling is too slow, even with a full pack size atlas passives and stacking experience gain on tablets.

I can't imagine caring about going to 100

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