Path of Exile 2: Upcoming Changes and Improvements

Hoping for some demon form fixes since it has a lot of bugs but great patch!
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luizdoc#0279 wrote:
I find it concerning that the developers are focusing exclusively on gameplay tweaks while seemingly disregarding the numerous extensive posts on the forums highlighting significant technical issues. These include severe problems such as hard crashes that cause PCs to reboot, persistent FPS drops, freezing, lag spikes, and overall poor performance stemming from the game's subpar optimization. Additionally, some players have reported unusually high CPU usage, with the processor running at 100% and generating excessive heat, while the GPU remains underutilized, leading to a significant imbalance in resource allocation. These technical shortcomings warrant urgent attention, yet they appear to be overlooked in favor of less critical gameplay adjustments.

Nonetheless, thank you, developers, for consistently implementing positive changes to the game each week and for taking player feedback into account. I sincerely hope to see a substantial patch in the near future focused on significantly improving the game's overall performance, which is currently subpar and in need of urgent attention.


The sorts of bugs you are talking about are more involved than making numeric changes, and are likely the responsibility of people that are not involved with balance adjustments. Do you have insider knowledge as to what they are actively doing in development, that would indicate these are not being looked into?
The Taiwan server trade is still unavailable for use.
Fuck!!!!!!!
another jungroan nerf
nice patch~.~
Really love to see some of those stupid on death effects gone! Now I can lvl further without dying out of nowhere. Game is so much fun already, exited to see more Stuff in the next year. Well deserved happy holidays GGG!
Improvement bone skills Thanks YOU 😉
Honestly, charm slots should just be tied to story progression/character level rather than it being an RNG check if you get to have your worse utility flasks at all.
Feels like this will make endgame mapping too easy
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Hungrier#0566 wrote:
I don't understand why ggg is so insistent on keeping trial for ascendancy. No one I personally know likes it. Online probably 95% hate it. Its not cool, it's mechanically not fun. Just move on and focus on cool things.


The most boring thing about PoE1, for me, was Lab. It was a damn chore.
I like it that in PoE2 it is at least faster to do. I wouldn't completely get rid of it, but I would significantly reduce it to it's essential parts, non repeated. I get PTSD just thinking about Labs
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Sarciss#7815 wrote:
such a downgrade from poe its sad af


You are in the minority thinking this way. simple solution, go play poe 1. You are obviously one of the players who expected poe 2 to be exactly like poe 2 and the developers warned for years that wouldn't be the case. Some people just don't listen I guess.

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