Path of Exile 2: Upcoming Changes and Improvements

Day after day im afraid to test builds, because you guys nerf all of cool mechanics. Btw, monk still is killing bosses in seconds. Its not about to be fair, its about to leave some room to minor respec and still be at the similiar power level.

How im going to enjoy this game? Play new build for few days and delete character because is unplayable. Cool design.
Please add Spell Totem Support and Ballista Totem Support before going on holidays please please please please please please please
We need a fix to stop "unexpected disconnects" when using teleport to town on ps5. It is so game breaking, can’t even play a session without disconnecting.

I am literally disconnecting 8 out 10.

Please focus on technical issues as well.
Thank you so much, keep cooking!
Flask Stash with Charm Stash combined please!! Happy Holidays!
Appreciate the patch before Holidays. Enjoy the much deserved rest
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Valsacar#0268 wrote:
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The sanctum changes in trial are not even close to enough. Honor as a mechanic shouldn't be part of ascension. It feels bad and is the opposite of fun. Nobody likes it.


No, YOU don't like it. Plenty of other people enjoy it or could care less. It's there for a reason, so you learn how to not get hit instead of thinking you can just face tank anything.

GGG - Please ignore those that just want a no-skill walking simulator. There are plenty of other games out there for them to play. The concurrent player numbers and retention show you're on the right path, don't dumb it down.

This is simply not true. Lots of people hate it for good reason. What's the point in rewarding minion and glass cannon builds because if you take too many hits you're boned? This mechanic just got copy pasted from PoE1 without taking the new difficulty into account honestly. It feels tacked on and out of place.
These changes are a step in the right direction! Thank you for listening to player feedback and I hope you will continue to. Even if some players can get a little disgruntled sometimes I think most of us just want the game to be as great as it can be.
i think archmage should be nerf :
reservation cost : 100 -> 60
mana cost : 5% -> 3%
bonus damage as electric per 100 mana : 5% -> 3%

In proportion, it would be as good as before, but would limit the amount of power we can gain from it.
Thank you for the continued updates - hope that your teams enjoy a great holiday and come back in full force in 2025!

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