Path of Exile 2: Upcoming Changes and Improvements

Meh.
cool and all but what about game crashing for alot of ppl while loading into maps? can we maybe focus on that so actually all ppl can enjoy end game :))
Elon Musk plays on monk?
I wonder why every build is nerfed except the monk :)))
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Xeneros1#5876 wrote:
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Eirhead#7511 wrote:
Yawn...

Be a big youtuber, get all your concerns addressed.

But don't touch the more glaring issues with the game that a more casual gamer might be concerned about.




Taking into account respecking was not touched nor mentioned, yeah....

Then hit the forums they read them just as much and take it all into note. passed that give them time they have a lot on there plate
trash, where's the correction of the minions taking bodyblock?????

trash, where's the correction of the minions taking bodyblock?????

trash, where's the correction of the minions taking bodyblock?????
Thanks, GGG. These changes sound quite good. Keep up the good work.
Pls add rune remove. Just socketed some runes for elemental resistance cap after t11 maps, and will have just broken items with usefull occupied slots...
Definitely disagree with the First Trial boss effectively getting neutered. The whole premise was a race against time with the fissures slowly building up to apply pressure. If you half the duration it allows players to trivialize the boss by running him around until he died.
Totally forgot that non-archmage spells are completely unplayable to the point of being a joke I see.

There isn't a single non-archmage, non-minion spell viable in maps at the moment.
Thank you and Merry Christmas!

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