Path of Exile 2: Upcoming Changes and Improvements

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Not even this as much - but the 1 portal thing makes the game feel like a chore rather than a game. I'd much rather it be closer to PoE1 where you can chill a bit, ram maps, if you get a bit in too deep you get punished with a loss of a portal and an EXP penalty, that should be enough. To lose the WHOLE map, regardless of rolls, modifiers and whether or not you were killed because you played badly or because there was some freak on-death effect you missed sucks. sucks bad. Almost feels intentionally hostile.


You still have 6 portals. Just hit escape relog and get inside with another portal. Instances are active 15 min. Generally PoE2 is a bit tougher game than PoE 1.With a proper gear and proper build and of course proper gameplay you can do T15 with any character relaxing. But don't wait for super juiced T16 to be so relaxed bro.
Could you increase drop rate for ascendency coins 60+ lvl? I have run 20+ endgame tier 1 dungeons and no coin dropped.
The punishment for dying in a t15 map is too high. Most of the time it's due to net code issues after completing a trade with someone it feels like I swapped to their server. Takes large amounts of t15 maps to go from 85-86 and get a couple of deaths. Back at the start my map sustain cannot keep up my exp gain cannot keep up my expectations cannot keep up I'm very close. You got tto choose between exp loss or map loss right now its a double tax.

Sure this is EA but you know better.
One life per map is rough
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