Warbringer Shockwave Totems: 300k+ dps mapping / 450k+bossing. (Videos) Now with ASTRAL PROJECTION!
FINALLY!
It's not elegant, but here you go: Astral Proj Shockwave totems vs. Arbiter of Ash Difficulty 4: https://www.youtube.com/watch?v=d9EQr41TIJE |
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" Nice job! What setup were you using? How much dps did you have? |
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" Thanks! Setup for fight was Shockwave totem>Brutality>Martial Tempo>Inspiration>Astral Projection>Conc Effect. Pre-summoning tooltip dps per totem: 83,424. Tooltip dps per totem with all 3 totems recently summoned and back to full health: 118,681 per totem. Probably averages around 300-350k dps with good uptime. After many practice attempts and fails, concluded that because of the way Arbiter moves and the amount of incoming damage to flask from, Astral Proj>Overabundance by a lot. -O |
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my gear. need better gloves corruption.
https://maxroll.gg/poe2/planner/pn9305ni |
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What are your thoughts on jagged ground? It seems to be around 30% more dps (and a 20% slow) if you can apply it.
Is there some earthquake tech we can use to squeeze out some more damage? Last edited by fouquet#0993 on Jan 17, 2025, 8:56:41 PM
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Dang, was using a similar guide to this but went into titan for the boosted passives. Still good I think but wonder as they tweak the ascendancies will we able to reroll.
Last edited by Keenblade#4367 on Jan 17, 2025, 11:41:53 PM
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Do you have a guide for atlas passive point allocations?
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" Looks pretty good from here. Just missing rarity now :> -O |
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" Well, it's definitely not needed for general mapping. Even bosses of ordinary maps tend to go down quite quickly, so you're really asking about pinnacle content. I can verify at this point that all of the pinnacle content is doable on the build without it. Even so, might using earthquake make that more efficient? The answer is, I don't know for sure because I haven't tested it. I looked at earthquake early on because I thought there might be some synergy, but it felt so slow and clunky that I put it down and never picked it back up. That said, it may be very different in the endgame. No way to know but to test and see how it feels. If you decide to experiment with it, do please come back and give us the results. -O |
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" I do not. My sense is that anything you take is going to be reasonable, slightly changing the flavor of the game to taste. I can tell you that originally I focussed entirely on waystones. As I built up more T15 waystones than I will ever use up, I shifted to monster and drop rarity. -O |
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