Warbringer Shockwave Totems: 300k+ dps mapping / 450k+bossing. (Videos) Now with ASTRAL PROJECTION!

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fouquet#0993 wrote:
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Orion72#3803 wrote:
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fouquet#0993 wrote:
Have you considered scaling with attackspeed? both skill speed and attack speed nodes affect shockwave totem.

I'm crafting a totem gemling dex stacker with max attkspeed scaling. the 34% qual on the gem lowers the base attkspeed by alot as well so hitting 600-800% attkspeed (endgame dex/acc stack with pillar of caged god) should make totaldps of shockwave totems insane.

I wont be hitting nearly the levelcap you have in this build, (probably lvl 28) but I think the attkspeed scaling should make up for it and it will put less pressure on mana/life costs.

Im planning on splitting the cost between mana and life to manage it (nodes near the skill speed nodes near warrior start.)



So,

I estimate 12 gem levels at just a hair under 6x the damage. (EDIT--tested by creating a level 9 gem to compare with my level 21 gem--Actual difference is only 5.56x at those specific levels 28 vs 40) Rough calc suggests that if you get all the way to 800% attack speed, with your extra quality, you should be attacking about 7x faster than this build. I expect you would ultimately get somewhere around 15-20% more damage overall (EDIT looks more like 25% more after actual testing), though my calculations could be off depending on the final numbers you reach. Whether that ends up being worth it depends on what else you have to give up to get there. I will be interested to see if your set-up keeps equivalent AOE and defenses. Also will be curious regarding the ultimate cost of gear for your stat stacker, which I am guessing will be quite high.

That said, I am in no way trying to discourage you. I think it's a very interesting take on the build archetype and I hope you try it out and report back how it goes. Wishing you much good luck!

-O


Nice thanks for the quick math those numbers are encouraging.

As for the gear, It shouldn't be too bad If I go HoWA (probably the most expensive item i plan to grab) I can pick up a few hundred int as well for a little less attk speed and that will boost my dmg and boost my AoE through pillar of the caged god. That setup costs the glove levels so I'll be down to max lvl 25 (+3 amulet, +1 corrupt, +1 from gemling) so I'll have to math out the optimal dex/int ratio for max dps and see if it is worth it.

Defenses should be fine as I can easily rely on ES/grim feast.


Int will definitely boost AOE, but whether HOWA is better for your build than a +2 melee skills glove is unclear to me. The two gem levels from the glove is around 33% more phys damage. Estimate your base phys damage at lvl 28 to be in the ballpark of +/-600. (EDIT tested--its actually 440) So ordinary +2 gloves worth in ballpark of 147 flat phys. That would require in the neighborhood of 270 int to be equivalent on the numbers before you account for the lack of lightning pen. I'm assuming you'll use splinter in place of inspiration to take care of the problem of breaking armour. Because of the reduced mana cost, you might also be able to replace life bounty with Magnified effect or such other gem as you find appealing, though this is not clear to me without playing the build.

As for ES w/ Grim feast, that is surely an option. How tanky that ends up feeling is really dependent on the final state of your gear. I still see plenty of people going with that type of setup complaining about one-shots. I will be curious how it feels for you in endgame.

Just did a brief actual test for you on the difference between a lvl 28 gem and a level 40 gem (created myself a lvl 9 to swap with my lvl 21) Actual difference is only 5.56x, so I was off a bit there. This suggests that at 800% inc atk speed, you'll actually get around 25% more damage--better than my initial guesstimate.

Anyway, hope any of that helps. Definitely interested in seeing how it comes out and happy to continue offering comments or suggestions as you go along if you wish.

-O
Last edited by Orion72#3803 on Jan 11, 2025, 6:55:04 AM
Yeah I am planning on running more dps supports instead of QoL since I am running both lower gem level and split mana/life costs (66/34%) so that should hopefully make up the difference.


I'm planning for around 250 int (100% increased AoE from PotCG and flat 25-250 added lightning dmg from HoWA)

I am hoping the lightning dmg will be enough to proc shocks for even more dmg.

I'll update when I figure it out.

For defence, I also have the option of going full evasion with acrobatics or hybrid evasion/ES with ghost dance. I'll have to test which combo works best.





Last edited by fouquet#0993 on Jan 11, 2025, 7:00:47 AM
Finally made 96. Levels are getting longer, but confidence in the build has solidified. Can now say with confidence that as long as build is piloted reasonably and we avoid the 25% pen mod or Crit+Flat damage mod, build does not die anymore in maps.

Small refinement in links: Still generally mapping with life bounty and switching it out for conc effect when bossing. But now I am also switching it for magnified effect for breaches and rituals. This has been both safer and more fun.

I went and made a secondary weapon tree with svalinn in my offhand. Gives about 80% block. I make use of this almost never, but had some extra currency lying around and figured its probably not terrible to have the extra block when shield charging around and to have the option to go to shield in a boss fight if I thought it made sense. Definitely not necessary.

I also ended up adding iron reflexes. This allows me to make use of Cloaked Mail, which can get a very decent combined armour/ES that I change over to be entirely armour combined with a 20%+ res implicit. Only take this node if you are doing the same.

My current level 96 main tree can be found here: https://poe2db.tw/us/passive-skill-tree/AAAABgYCf5dxmcWZ874qn9PlUJb2XBKgR9PYHimuc48VZ6TK0RMSwerIBsx8ormzqEKF7Mxjisn2Wb9rL9HXzEoRr4zMq_FbC9IZ6e4ndN21LBwKDxFa8lKEkxrYSBB1vcol15Yo6gSSPTc5Pq7zwCjJ47R9CH5LMamEz2H7u0Dy_Wa-gHuinpStdvAy_eNGBMqb99vSoXkpZuP7lWLgXHPJaV7D9JH0Igm7bg_71yEt01PjBTYP_wcVzG9MjqrTb7DYpShS1ayQ3tcmCWDt6FiPGk-toZMNdmnKfl1oZWBG7-EzE8TY9DahxhHDR_OFKjk_AXRsTn6gGYEWTuSgsTNImRfvAAA=

I'm off to do some testing against bosses.
-O
Last edited by Orion72#3803 on Jan 12, 2025, 4:20:33 PM
This video is dedicated to anyone who claimed Armour & Life are undertuned and Warbringers can't be tanky:

Lvl 96 Warbringer w/ lvl 40 Shockwave totem vs Final Round level 4 Simulacrum: https://www.youtube.com/watch?v=YgkaBezHvpU
Last edited by Orion72#3803 on Jan 11, 2025, 11:11:03 PM
Are we 100% sure passives below are snapshotted:

Ancestral Alacrity
Carved Earth
Supportive Ancestors
Ancestral Unity

I am still a little suspicious with the ones above, i mean get the flat "totem damage" bonus gets snapshotted. However, the ones above are conditional buffs.

Any confirmation that these are snapshotted?
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zorig#6062 wrote:
Are we 100% sure passives below are snapshotted:

Ancestral Alacrity
Carved Earth
Supportive Ancestors
Ancestral Unity

I am still a little suspicious with the ones above, i mean get the flat "totem damage" bonus gets snapshotted. However, the ones above are conditional buffs.

Any confirmation that these are snapshotted?


Easy to test--open up your gem page, summon totems, shift to shield and watch dps on shockwave totem. Just did this and confirmed that they snapshot.

-O
Hi is this a "One-Button-Build"?
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Hi is this a "One-Button-Build"?


Not quite. During fights, in addition to summoning totems you also need to be able to dodge roll and flask. You also have the emergency button for Jade heritage (which I find I use most when fighting Xesht) and the button for shield charge for moving around between fights. Optionally you can use the warcry to periodically discombobulate your enemies and get a brief added damage bonus from rage, but its not really necessary. Leapslam is used rarely to put down consecrated ground and can largely be ignored.

I may have given you more answer than you needed. Hope that helps.

-O
Last edited by Orion72#3803 on Jan 12, 2025, 4:29:02 PM
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Hi is this a "One-Button-Build"?


As a Titan with massive regen yes. No need to hit flasks or roll, just walking and placing totems.
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Hi is this a "One-Button-Build"?


As a Titan with massive regen yes. No need to hit flasks or roll, just walking and placing totems.


Different build. You should write it up.

-O

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