poe2filter.com - A PoE 2 custom loot filter generation website

A minor issue. I have these:

Quick filters -> Hide Currency > Lesser jeweler orb
Cosmetic -> Play Alert Sounds

As a result invisible lesser jeweler orbs drop loudly. May be don't apply cosmetic rules to hidden items?

Lesser jeweler seems to not be supported by poescout properly, so it sits in the yellow tier despite being 1/37 ex in game.
Can someone tell me how to put your custom sound in cosmetic options?

Also is there a way to customize citadel fragments? I dont see option for them or am I blind
Last edited by Mithrandir#9868 on Jan 11, 2025, 6:20:49 PM
"
Can someone tell me how to put your custom sound in cosmetic options?

It's explained under the (?) icon of cosmetic sound options now :). Let me know if that's unclear.

"
Also is there a way to customize citadel fragments? I dont see option for them or am I blind

Hah, those are the only thing that I currently still highlight 'implicitly', i.e. it's in the filter code, but not explicitly mentioned on the website. This is how it's currently highlighted:

Spoiler

#######################################################
##### Fragments
#######################################################

Show
BaseType == "An Audience with the King"
PlayEffect Purple
MinimapIcon 0 Purple Diamond

Show
BaseType == "Deadly Fate" "Cowardly Fate" "Victorious Fate"
PlayEffect Brown
MinimapIcon 2 Brown Diamond

Show
BaseType "Fragment" # Specific fragments can't seem to be added; just adding this catch-all
PlayEffect Brown
MinimapIcon 2 Brown Diamond


"
SunnyRay#1519 wrote:
A minor issue. I have these:

Quick filters -> Hide Currency > Lesser jeweler orb
Cosmetic -> Play Alert Sounds

As a result invisible lesser jeweler orbs drop loudly. May be don't apply cosmetic rules to hidden items?

Lesser jeweler seems to not be supported by poescout properly, so it sits in the yellow tier despite being 1/37 ex in game.

Hah, didn't think of that. I guess I can safely move the hidden currency all the way up, before the cosmetic rules. Nice find.

"
Zeninka#2104 wrote:
Are you still working on custom drop tier lists?
If possible we can maybe set a custom price range.

I'd love to add a S+ tier for anything >250 ex

Definitely still on the planning :)
Author of http://poe2filter.com/ - A Path of Exile 2 Custom Filter Generation Website
"
Zeninka#2104 wrote:
Are you still working on custom drop tier lists?
If possible we can maybe set a custom price range.

I'd love to add a S+ tier for anything >250 ex

Actually wondering if I shouldn't include that off-the-shelf. Like: red for S, purple for S+. Would also solve the weird division of some uniques already being labeled as S+ in the S-column on the drop tier list. But then aesthetically, they wouldn't all fit nicely on one page anymore >.> Maybe I should just play around with the cutoff points so that I keep 5 tiers but they're spread further apart?

currently it's like this:

const s = 100;
const a = 20;
const b = 3;
const c = 0.5;
const d = 0.1;

maybe do something like:

const s = 200;
const a = 50;
const b = 5;
const c = 0.5;
const d = 0.1;
Author of http://poe2filter.com/ - A Path of Exile 2 Custom Filter Generation Website
Last edited by BlackDeathBE#0559 on Jan 12, 2025, 5:53:05 AM
Deployed a new version with integrated release notes, separate Spirit Gem Dynamic Filter

- Added a changelog page. When you revisit the tool and a new version was deployed since the last time you visited, this page will be shown automatically. - You can disable this in the Settings tab.
- Tabs now have corresponding routes.
- Spirit gems now have their own dynamic levels, one level lower than Skill gems. Let us know if this should be fine-tuned.
- You can now also use '=' for the weapon and armour rarity comparator.
- Added an explicit option in the Highlights section where you can disable highlighting of Rare Weapon & Armour Exceptions.
- Bugfix: Moved hidden currency higher up, so they come before the cosmetic rules, which might otherwise still highlight them even though you specified them to be hidden.
Author of http://poe2filter.com/ - A Path of Exile 2 Custom Filter Generation Website
"

Actually wondering if I shouldn't include that off-the-shelf. Like: red for S, purple for S+. Would also solve the weird division of some uniques already being labeled as S+ in the S-column on the drop tier list. But then aesthetically, they wouldn't all fit nicely on one page anymore >.> Maybe I should just play around with the cutoff points so that I keep 5 tiers but they're spread further apart?

currently it's like this:

const s = 100;
const a = 20;
const b = 3;
const c = 0.5;
const d = 0.1;

maybe do something like:

const s = 200;
const a = 50;
const b = 5;
const c = 0.5;
const d = 0.1;


Dividing it with bigger ranges would personally only make the issue worse.

With the new ranges my problem is stuff that's 20-40 ex would drop down to same tier with 5-6 ex which is quite a jump.
As an example a Greater Jewelers orb is same tier as a Orb of chance, but to me the jeweler orb should be tier above and putting it above be the same as a divine
the current cutoff points are good ish but lack a higher limit something several divines is treated the same as 100 ex

Personally i would have liked 6 tiers, call it S+ or add bottom F tier
Personally ranges should go (but i understand not everybody shares this opinion)

S = 250> ex(Purple/Pink)
A = 50-250 ex (Red)
B = 20 - 50 ex (Brown)
C = 5 ex - 20 ex (Orange)
D = 0.5 - 5 ex (Yellow)
F = <0.5 ex (White)

This way
S tier is meant for multiple div items/currency.
A tier is for less then 2 div stuff.
B tier will be up to a div worth.
C tier around a 1-2 stacks of exalted orbs.
D tier approximately 1 and exalted orb and little above.
F tier for most junk that less then 1 ex.

i don't know how much you can play with wider aspect ratio on the webpage.
for me there is plenty room available if the window is made bigger

I made a quick edit as an example
F tier needs black background of course and tier colors don't match with what i said :D
Last edited by Zeninka#2104 on Jan 12, 2025, 1:06:53 PM
Nice html editing skills xD

Will think about it, thanks for the suggestion.

I could also put the S and S+ tier in the same column, like how i do with uniques.
Author of http://poe2filter.com/ - A Path of Exile 2 Custom Filter Generation Website
I either broke something myself or almost all dropdown boxes on the site have broken. (the mark to open the box is missing)
Cant edit the custom rules anymore :D

I have Hide Rings activated with the chosen "Normal and Maginc" from the dropdown menu. "Emerald Ring" is not one of my exceptions but is still shown when dropped. I have generated the filter twice to ensure I am not doing something wrong.
"
Zeninka#2104 wrote:
I either broke something myself or almost all dropdown boxes on the site have broken. (the mark to open the box is missing)
Cant edit the custom rules anymore :D

Really sorry about this one, fixed in the mean time, but indeed for a few hours this was broken :( It was actually a line of code that VS Copilot messed up... teaches me to double-check all code it changes ;p

"
Setris7#3112 wrote:
I have Hide Rings activated with the chosen "Normal and Maginc" from the dropdown menu. "Emerald Ring" is not one of my exceptions but is still shown when dropped. I have generated the filter twice to ensure I am not doing something wrong.

Do you have 'Highlight Chance Bases' set to 'Highlight Excellent, Show Good'? That shows Emerald rings. You can see which ones it shows by hovering over the (?)-sign.
Author of http://poe2filter.com/ - A Path of Exile 2 Custom Filter Generation Website

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