ACTUAL POE 2 REGULAR AND STRICT LOOT FILTER THAT FILTER ITEMS NOT ONLY HIGHLIGHTS THEM (DOWNLOAD)

It would be really nice if you explained white yellow and green boarders
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Savagy#6142 wrote:
It would be really nice if you explained white yellow and green boarders


Hello there!

Yellow and white borders indicate TOP and SECOND BEST item bases available currently in the game. It is not wise in my opinion to hide items basing on their DropLevel, like Neversink did in his most recent patch, becasue some lower level bases are better than higher ones and more widely used by the community due to their implicit modifiers and base stats.

White/grey border indictaes second best tier of the items, which is in my opinion good entry level gear for mapping before getting the top tier bases.

Green border on jewelery indicates "good" base of the jewelery. Some implicits are worth more than other, and for the future this system will be expanded to count chancing option on those too, but it is something I will most likely do tromorrow. Wednesday is my day off from streaming, so I count on your understanding.

Thank you for considering using our filter!


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AH1N1#1246 wrote:
https://github.com/NeverSinkDev/NeverSink-PoE2litefilter/releases/tag/0.2.1

he probably uplaoded it there before you checked :)


I can see the update made 16 hours ago, and yes, there is indeed a new version! But it is live from 16 hours ago, not LAST TUESDAY as you wrote in your previous post. Which was by the way posted over 5 hours BEFORE he made the version 2.0 live. Dude. I wish we never had such conversation. I am happy that you like and stick to Neversink, and I wish you all the best.

My filter is much more advanced, and works in a different way.

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Great filter. Best so far. I mean I still need edit him a bit for myself for SSF but I love those colours and special decorators which you don't find on Neversink.

So until Neversink give us the site where we can customize everything I'll use yours.

Things that I changed for myself but only for SSF:
- distinguished all chancing bases like Emerald Ring etc --> different colour and inc size;
- show rule for shards/Transmutes/Augs (obviously in SSF)
- ES bases for crafting --> blue/black background, blue font/// Evasion --> green/black background green font/// Armour --> red/black background, red font. All hybrid bases grey/black background, grey font.

Thanks and good job man


Hi!

Thank you for a good word and feedback. I do plan to make SSF friendly version of the filter, so if you would like to help in that, feel more than welcome to join us tomorrow on my daily stream at https://www.twitch.tv/slychac_strzaly

Happy to be of help! <3
My only hope is whenever neversynk makes the site available you will continue there and I'll continusosly check this thread for further updates. Thank you!
Great filter, thank you! Quick question- will there be implementation to show items with sockets?
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FILTER HIDES LOW BASES ON MAPS
(Area lvl > 64) As far as we can see, not depending on item level, the cap for item bases is level 65-70, and those items are called "Expert" There are a few items that are not recognized by the filter, because they do not have their "Advanced" or "Expert" basetype, but I am sure it is item database error, not filter issue.


so there is no droplevel field for each base? this is going to be super awkward to work with

edit: guess we gotta wait for bases to be categorized by 'normal/superior/elite' like in d2 :/
Last edited by AintCare#6513 on Dec 18, 2024, 11:40:47 PM
gg on this... too bad nothing will ever work for consoles. no one will ever make things ofr us to use.
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Great filter, thank you! Quick question- will there be implementation to show items with sockets?


Hi there!

Sockets are still available to be seen on the items due to the small square(s) after the item name. You should be perfectly fine to find them in the campaign.

On maps tho, we are not hiding nor highliting items with sockets, as their worth after dissasembling is 1 to two artificer shards, so around 1/40 of an Exalt (You can buy 4 Artificer orbs for 1 Ex currently)

Of course, when I finish SSF-friendly version of the filter - socketed items, any quality items and low tier currencies will be properly highlited.

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AintCare#6513 wrote:
so there is no droplevel field for each base? this is going to be super awkward to work with

edit: guess we gotta wait for bases to be categorized by 'normal/superior/elite' like in d2 :/


Hello!

There is. We have Normal, Advanced and Expert bases. We also have DropLevel marker and Neversink started to use that in his latest version, but my interpretation of the filter is not looking on the raw Droplevel, but also market value and utilization of given base.

For an example: Expert Cultist Bow (Droplevel 79, Chaos Damage: 52-87) is a second tier base in comparison to Expert Dualstring Bow (Droplevel 78, Physical Damage: 39-73) due to the extremely powerfull implicit mod (+1 Arrow) of the second one and it's damage type.

There are items that have better DPS having lower DropLevel than others, that's why I carefully handpicked and tiered the bases by myself looking at the market and economy.

I love that you called out DII "filter" here as it was an inspiration to create this filter for PoE 2. I even colored Runes text to that well-known orange color.

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itz TAXI#8502 wrote:
gg on this... too bad nothing will ever work for consoles. no one will ever make things ofr us to use.


Hi Taxi!

Sadly, not for now as far as I can see. But I believe there was an option to "follow" a filter from the official filter list via this site for PoE1 and use it on console.

I hope it will be possible to do simillar thing in PoE2 after the official release.
Thank you, Ive been using Cyberions (which I found better than Nsink's) so Ill give this a whirl
So far - it has been very useful & a lot more neat than the other current filters out there! Appreciate the work that has been put into this filter!
Hey there!

I have found and fixed two small issues in both versions of the filter.

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UPDATE 19.12.2024 IS LIVE. GET AND REPLACE UPDATED FILE FROM THE LINK:

Regular:
https://drive.google.com/file/d/1uXlV7uzc7wbwcz_Wb61UjvwOnR-eFdFH/view?usp=sharing

YOU CAN NOW PICK STRICT VERSION OF THE FILTER, RECCOMENDED FOR TIER 10+ MAPS. PLEASE CHECK THE CLIP ON THE TOP OF THE POST TO SEE THE DIFERENCES:

Strict:
https://drive.google.com/file/d/1OSs9rTJTMkiusaH4VJSmDSRXEF7mEkOE/view?usp=sharing

BOTH FILTERS ARE NOT HIDING ANYTHING IN CAMPAIGN, BUT HIGHLIGHTS ARE CONSISTENT AFTER CAMPAIGN
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Changelog 19.12.2024

- Fixed an issue where flasks rarity was not shown properly.
- Fixed an issue where Sekhema keys was not following the general visualisation rules.
- Fixed an issue where Sekhema room reward Gold Key was recognised as Gold

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