0.1.0d Hotfix 1
Imagine spending 30$ to participate in beta testing, then grinding 50 hours to have the last bit fun ripped of you.
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Ok, no CoF, that's fine, but please give is a free respec. I spent all my cash yesterday to respec to CoF. Character is dead without a respec.
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making nerfs to builds are ok as,it is in ea currently. however, nerfing builds that heavy should give at least free,respect on one side as it makes it for people runing those builds being unable to collect that amount of gold. also the acendencies and the hornor system is way to punishing and the rng punishment are way to heavy, thus it do require a bit more polishment, which apprently still not be done. its affectivly blocking people to have their base build to work correctly or at least touch the line for enjoying it. the ultimate or the 4th acendency could just be left as it is, considering in poe1 it was also very hard and requires ordinary investment.
you want to make poe2 more, well beginner friendly so removed the linking in poe1 but also you gated everything, so now people can nolonger simply farm it in lower level of map to gether some resources level up their gems or get lucky 6l gears to push their builds. this is actually very bad design. diablo becomes very boring because blizzard has no idea,why d2 so popular and what does continuse improvement means for such game. you guys did good job in poe1 but seems poe2 its also gone, so in other word it is very diablo like. crafting is not really in game now, and continues improvement is also not there |
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not a good patch, be best to revert, scrap and try again. too many #DC
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I understand your approach to balancing the game, but could you increase the amount of gold earned? That way, it wouldn't feel so frustrating.
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just cant find any point of rerolling another 40hours, i was thinkin to try monk after u totaly killed sorc and saw this, diablo-like or blizzlike w/e
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Why nerf everything in a non-league EA week 1 before you make sure that ascendancy classes work properly?
Please I just wanna play my Acolyte with Mana Leech. I don't see any change in Leech after "Leech has been buffed" (what does that even mean, did you also forget how you were always making clear what exactly makes it a buff/nerf?). Also with 13% Life Leech, checking the physical dmg of an autoattack being like 240-550, I leech on average... 4 hp.... on a white mob... Last edited by sham_pain#4866 on Dec 12, 2024, 3:14:49 AM
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such crybabies in here get good kiddies. "hurr wish i could refund my pack" shut up
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You should really start handing out free respecs or just heavily lower the gold cost for respeccing if you keep doing such heavy-handed balance changes. You're ruining the experience for your players if you keep ripping away the builds they discover to be working well.
Either be more moderate with the nerfs so the builds still feel good to play, or lower/remove the cost of moving away from a build when you gutter them like this. |
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Last Epoch had some pretty overpowered classes during it's v1.0 launch. They dominated bosses, but it was a PvE game so no big deal.
PoE2 our fun just gets ripped from us after we invest all this currency and time into it. Longtime supporter here but this patch nuked any possible builds I had for this character's skill tree and current gear and I lost nearly all motivation to play. All after Bloodmage was bugged for a week and not leeching at all. Probably quitting for now, this is the most imbalanced and heavy-handed patch I've seen in 12 years of playing PoE series. 90% numbers nerfs to main clear skills of classes is not a nerf, it's a complete overhaul that should have been seen and addressed earlier in closed alpha testing, not at this stage. Need a skill tree respec to have any chance of redemption here, it costs half a mil gold and that's about double my character's net worth and I have not even gambled once lmao. Last edited by dizz#2756 on Dec 12, 2024, 3:11:06 AM
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