Totembringer: Campaign to endgame - Huge AOE & 430K+ Boss DPS - (2H + Shield | 2H + 2h)
" Thanks I'll see about using that next time I update the build. | |
" That makes perfectly sens, thanks. :) Last edited by Jorkohl#1292 on Dec 17, 2024, 4:25:26 AM
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I'm probably going to update the guide this evening, but I just finished my first T15 easily. I definitely am going to get some more defense nodes because the damage is just excessive now that I have the max number of +Skills.
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Have you thought about doing the cloak of flame and 25% of armour applies to fire damage node. Seems like a good combo for survivability
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Wondering how Infernalist would feel with this build, with the converting mana to the "heat system" instead, we're close enough to multiple Max fire rez nodes on the tree to minimise the overheat damage when you spend too much resource, so you'd have infinite resource to cast max rank totems.
Take the hound so soak up 20% damage from hits. The resistance node to mitigate some lightning and cold dmg (would need to figure out chaos res) Last edited by t-H-3_d-O-u-G#9624 on Dec 17, 2024, 5:08:25 PM
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" That's good news ! Gg. Love this little totem community ;) |
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A lot of info missing like what mods are useful besides max melee skill levels on weapons?
What runes are optimum in weapons? |
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" The totem uses its own weapon, so our weapon is useless bar +gem levels. Runes *Maybe* stun threshold might work but most don't. |
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"Cheers. |
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" This sounds really interesting. I want to experiment with more classes but the campaign is a much bigger grind in POE2 than POE1 sadly. On top of that we can't change ascendancy. I am definitely NOT convinced Warbringer is the best ascendancy for this Totem Build. Which doesn't sound right given they are the only one with some totem nodes, it's just they are pretty underwhelming so far. I think the mercenary with the attr stacking or the Titan might be better. The armour breaking though is pretty solid, if you unlearn your ascendancy you can definitely notice the damage loss. |