0.1.0d Patch Notes

Adorei que a GGG vem com balanceamentos no game,sou maduro o suficiente pra saber quando o jogo e beta e vcs estao de parabéns pelo ótimo trabalho.
Can you just let us be strong and let us play the game how we want please?
Number tweaking is fine, but when you literally brick a build it feels like a time waste.
If you don't like automating builds then why did you add gems and uniques that support it in the first place?

Right now I've eaten a 3rd nerf in a week for probably close to 80% damage total, my friends can't even play because they don't have gold to respec nor way to farm it with a bricked build that would have to go back to act 3 to farm.
I don't even know if I can reroll to a new character since theres only so many builds and it feels like every choice is a gamble if its going to be bricked or not in the next week.

Visuals are amazing, music is peak and story is interesting, but without real crafting and with all these nerfs in a genre that's all about power fantasy I feel like going back to 3.26 waiting room.
I'm at a loss, to be honest. I was really enjoying the game, and I'd gotten to the point where I could complete maps with no deaths and able to start making currency. I'd even found a new build that I thought was going to take me to the next level - I'd invested all my exalts (13) into the new gear and respecced my tree. But then, the same night, the build just stopped working. I can't complete maps consistently anymore; sometimes, I can barely finish one. It's frustrating when this happens. It feels like you're pushing players to reroll by nerfing the class. I'm considering switching to fire, but I must farm for currency and gear first.

Alternatively, I wish you'd revert the changes and focus on something else in your patches OR offer a free respec which is half the battle. If we're going to respec away from a build because its no longer viable, then whats the point of having that skill in the game? Just delete the skill. This isn't game-breaking - it's just a build that works with a lot of mana management. It's not overpowered, it just requires a lot of pot spam. blheeeeeeeeeeeeeeesefsefsef
Funniest thing is deadeyes are just zooming at twice the speed any Cox build did while 1 shotting bosses, melee 1 taps whole screens and bosses, invokers 1 shotting bosses but the build that wasnt even close to those gets removed from the game, I was forunate to have enough gold to respec and spent 200ex on gear but the build is just boring thats why I swapped out of it in the campaign, wish you guys good luck with the game, will be back in a year on release, until then I'll wait for poe1 league.
Imagine made people builds absolutely unplayable and dont give them gold to respec it
You'd think that before applying these changes, the Dev's would look at popular builds, do a CTRL+C / CTRL+V from someone onto the Dev server, do a map and see how its going, then apply the changes that they think are going to "fix" things, and then do a map and see what happens after.
我只想说,我草,你们是真变态
Nope, which is why you couldn't argue what I said and just had to level an insult like the loser you are.
Becoming a Diablo-like game. Are you sure you want to go that direction?
Late server start...
Ping spikes from 50 to 1000...
Boring 20h acts without any move speed

And now they are just killing a lot of fun build's..

I dont get it when fun and strong things gettin nerfed like 50-80% damage

I agree with the nerf of broken things that shouldn't exist but nerf popular builds without any compensation xdd

Ppl spend gold, currency and now they are dying against white mobs on t10 maps



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