Addressing your Early Access Post-launch Feedback
" Wait, those are live? I still can't click on checkpoints, figured that would come in another quick patch. |
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Alright, cool.
What about addressing the ridiculous difficulty of 3rd and 4th Ascension for melee characters? |
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no tweaks to the first Bloodmage ascendancy? it nerfs your character and cant be bypassed
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This feels more like a Soulslike game then an ARPG... The rewarding part of this game is still to be found. Yet all the changes in this game seem to be favoring the hardcore player base and not all players base. But then again, do they want this game to have a retention to the players? or they are satisfied with having those few groups of hardcore players, playing this really hard game :/
Some like the toughness of this game, but make it like POE1 and give the the Ruthless mode... let some casual players get a chance of enjoying this game as well, not all of us have the time and patience like they do. Let people enjoy crafting and building a build / items and stuff not just the streamers and hardcore players, and then...maybe..people will start playing this game more often... |
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Resetting talent points cost too many gold coins. Later in the game I wanted to change the build and found out that it would cost 3,700 gold coins to reset one point. I keep dying now and have no money to change talent points. It’s very painful.
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Feedback in 2 parts:
"Bad": Please make your mapped skills switch along with weapon swaps. Currently I have the 2H mace strike as one button. When I switch to 1H mace and shield, the mapped skills should swap over to the 1H mace and what ever skill assignments I have. Currently, that is not happening. Good!: I am having a great time, as opposed to the merely really good time that I was having after taking the advice to use my resources rather than trying to save up lots of money. Get the best gear you can at all times and the game is WAY more fun and approachable. |
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Please reduce the cost for respec.
Now that more and more changes/hotfixes/apatches are coming into play, changing a build becomes almost mandatory. But the costs are too high imo. |
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Game is AMAZING! Keep on rockin.
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You need to Change notable of Chayula Monk ascendancy that gives 1% extra chaos per 20 darkness unreserved...
That means that the maximum at unreserved you can get its 6%... for 2 ascendancy nodes its crap, Invoker gets 10% of Lightning and 10% of cold with 4... ALSO YOU NEED STUN THRESHOLD BASE ON MANA ASAP!!!! If i wanna build MOM + ELDRITCH BATTERY + CI, HOW CAN I NOT GET STUNNED WITH 1 LIFE AND ALL MANA.... EXPLAIN THAT TO ME???!!! AT LEAST PUT ON AN ITEM!!! ANOTHER THING YOU NEED TO CHANGE ASAP IS MANDATORY LIFE FLASK!!!! SAME THING IF I PLAY 1 LIFE NO ES FULL MANA BUILD, WHAT USE TO ME IS THAT FLASK??!! ITS UNBALANCED. YOU'RE MAKING ME END UP PLAYING EITHER NOT CI, OR NOT ELDRITCH AND ETERNAL YOUTH, AND THAT SUX CAUSE I NOW HAVE TO FOCUS ON ES AND MANA STOP BEING MY ONLY WORRY. ALSO IF YOU ALLOW "WASD" YOU NEED TO LET ME USE PORTALS JUST BY GOING THROUGH THEM, IF I GOT TO CLICK OVER THEM ITS COUNTER-INTUITIVE. ANOTHER THING IS CHAYULA MONK SEEMS CHAOS, BUT IN REALITY ITS NOT... CAUSE IF THE BEST DAMAGE SKILL IS STIL LIGHTNING AND I GET EXTRA DMG AS CHAOS % ONLY, THEN I WOULD BUILD LIGHTNING AND FORGET ABOUT CHAOS, THATS A FLAW OF DESIGN IN THE CHARACTER. |
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Im new to The PoE world, and mainly ARPG's. I absolutely love The game on every aspect i have encountered. But most of all, i love seeing developers taking feedback and do something about some quality stuff. That will be one of the reasons i am going to stay here. After playing WoW for 20 years. Finally a game ripped me away. I have tried all of the bigger games in any genre during the last 15+ years. And im finally exited about a game again. Keep up the good work!
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