[POE 2] Bugs



13/12/2024
Finished Sanctum 4 2x and cant get the final rewards or the ascendancy points cus i cant go through the portal
Bugs experienced:
As of 13/12/2024:

Can't join my own maps. Crashes to login every time.

Can join other player's groups and go in their map just fine.
I put 1 point to learn Avatar of fire passive skill of warrior.
but when I use supercharged Slam its do non damage to everything but every skill can do damage as normal.

when i take out that passive Avatar of fire i can do damage as normal with supercharged slam

i just want to do Fire supercharged slam but i cant
Bug Report ID: #3688274487

Cannot use map device after being sent to softcore from hardcore. Both the Zigguart Refuge and hideout device are not interactable. Been stuck like this for 48 hours. No way I've found to continue progression.
Good Day Devs,

First of all, great game. This is replacing most of my Arpg because I believe in the direction of this amazing company.

Here I am not to complain but provide an observation of probably not intended game mechanics.

I'm currently on Xbox Series S, my latency from server is 46MS to the Singapore domain. My build is a Sorcerer and recently drop a skill gem level 9 on Fireball, support gems probably just to mention Glaciation and Deep Freeze(maybe not relevant).

The bug that I noticed is that my character does not aim at the facing enemy but from an enemy from a distance that has range skills. Tested this several times, but just to be more accurate the auto aim decides on a opponent your not facing. The aim is not directed from characters forward facing but towards randomly selected enemy npc. Did this several times just to see if lag maybe a factor.
This time my network connection is steady. Only using left stick while the right stick is not being used.

This other one is not a bug, but wanted to let you know while when viewing a skill and inspecting the "Advanced Info" on the main tab(which normally will shows another 1 or 2 tab), it won't tell you to use the D-Pad to go through the other tabs. I did finally figured it out but for the less experimenting players on console they probably would not know. If the community is well aware of that, I just go want I see.

Thanks to Everyone at GGG!
When i use temporal rift and clarity it takes 10 spirit away and when i use cast on ignite it takes away 60 i have a max of 73 and i am left with 3 spirit but i am unable to use temporal rift with clarity when i take clarity out it works like normal and i have 13 spirit so the 10 spirit requirement for clarity should be met unless i am missing something probably a bug
Good Day Devs,

First of all, great game. This is replacing most of my Arpg because I believe in the direction of this amazing company.

Here I am not to complain but provide an observation of probably not intended game mechanics.

I'm currently on Xbox Series S, my latency from server is 46MS to the Singapore domain. My build is a Sorcerer and recently drop a skill gem level 9 on Fireball, support gems probably just to mention Glaciation and Deep Freeze(maybe not relevant).

The bug that I noticed is that my character does not aim at the facing enemy but from an enemy from a distance that has range skills. Tested this several times, but just to be more accurate the auto aim decides on a opponent your not facing. The aim is not directed from characters forward facing but towards randomly selected enemy npc. Did this several times just to see if lag maybe a factor.
This time my network connection is steady. Only using left stick while the right stick is not being used.

This other one is not a bug, but wanted to let you know while when viewing a skill and inspecting the "Advanced Info" on the main tab(which normally will shows another 1 or 2 tab), it won't tell you to use the D-Pad to go through the other tabs. I did finally figured it out but for the less experimenting players on console they probably would not know. If the community is well aware of that, I just go wanted to provide feedback. Not important on this 2nd part.

Thanks to Everyone at GGG!
Good Day Devs,

First of all, great game. This is replacing most of my Arpg because I believe in the direction of this amazing company.

Here I am not to complain but provide an observation of probably not intended game mechanics.

I'm currently on Xbox Series S, my latency from server is 46MS to the Singapore domain. My build is a Sorcerer and recently drop a skill gem level 9 on Fireball, support gems probably just to mention Glaciation and Deep Freeze(maybe not relevant).

The bug that I noticed is that my character does not aim at the facing enemy but from an enemy from a distance that has range skills. Tested this several times, but just to be more accurate the auto aim decides on a opponent your not facing. The aim is not directed from characters forward facing but towards randomly selected enemy npc. Did this several times just to see if lag maybe a factor.
This time my network connection is steady. Only using left stick while the right stick is not being used.

This other one is not a bug, but wanted to let you know while when viewing a skill and inspecting the "Advanced Info" on the main tab(which normally will shows another 1 or 2 tab), it won't tell you to use the D-Pad to go through the other tabs. I did finally figured it out but for the less experimenting players on console they probably would not know. If the community is well aware of that, I just wanted to provide feedback. Not important on this 2nd part.

Thanks to Everyone at GGG!
Bug Report ID: #294102720

Playing as mercenary, the support gem "Scattershot" mistakenly consumes 3 rounds of the basic crossbow shot instead of 1. In a 7 round magazine, 9 total bolts are fired. Using Scattershot with Explosive Grenade works correctly in that it only consumes 1 round, but 3 grenades appear. Armor piercing rounds also works correctly.
Good Day Devs,

First of all, great game. This is replacing most of my Arpg because I believe in the direction of this amazing company.

Here I am not to complain but provide an observation of probably not intended game mechanics.

I'm currently on Xbox Series S, my latency from server is 46MS to the Singapore domain. My build is a Sorcerer and recently drop a skill gem level 9 on Fireball, support gems probably just to mention Glaciation and Deep Freeze(maybe not relevant).

The bug that I noticed is that my character does not aim at the facing enemy but from an enemy from a distance that has range skills. Tested this several times, but just to be more accurate the auto aim decides on a opponent you're not facing. The aim is not directed from the direction that the characters facing towards but randomly selected enemy npc. Did this several times just to see if lag maybe a factor.
This time my network connection is steady. Only using left stick while the right stick is not being used.

This other one is not a bug, but wanted to let you know while when viewing a skill and inspecting the "Advanced Info" on the main tab(which normally will shows another 1 or 2 tab), it won't tell you to use the D-Pad to go through the other tabs. I did finally figured it out but for the less experimenting players on console they probably would not know. If the community is well aware of that, I just wanted to provide feedback. Not important on this 2nd part.

Thanks to Everyone at GGG!

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