[POE 2] Bugs

damant Recovery doesn't seem to work, the % increase in armour is not being applied to Energy Shield either. I tested this by equipping % increased armour jewels while having Adamant Recovery active, but there was no change in my Energy Shield.

Also , my game crashed when I stepped on an interactive object in the Trial of Aekhemas (last trial). I needed to interact with it to progress. On my second attempt, I exited Demonform before interacting with it and i manage to go forward.
https://imgur.com/a/QOhn5fg
Last edited by JustAnotherHuman#0424 on Jan 4, 2025, 11:54:41 PM
https://www.twitch.tv/aceclutch_1337/clip/GiantGoodGoshawkCurseLit-fD2LuJSJKP4tIE50

this never seen before was on a t17 map cant get inside the circle do to how its uncentered i hit 0 mana and died
After defeating boss in Vaal Foundry I was booted. Walked all the way back to pick up loot and there is no longer a door to the Arena. Can not access the area.
01/05/2025

Bug Report ID: #1103109082

in the Temple of Kopec, the checkpoint directly in front of the boss doesnt work. When i try to teleport to it, i just get teleported straight to the first checkpoint
Upon refunding the ascendancy points allocated to "Into the Breach", the support gems linked under the skills panel simply ceased to exist, even after speccing back into "Into the Breach"
05/01/25
DD/MM/YY

All background/scenario textures blink in and out super fast on Utzaal
more specifically on the intersection of streets

This bug persisted through multiple PC reboots, and happens both on act 3 and brutal act 3
also, main town of act 3 loads everything with playstation 1 textures, 2D sprites look botched too, like the blasphemy spinny effect, other act 1 and 2 look normal

that's all i've found.
"
Similar reports were posted already but to be more precise:

Temporal Rift from the Chronomancer ascendency can be socketed with support gems that reserve spirit like Vitality and Clarity, but it seems to add that spirit to its active ability cost, meaning if you socket support gems that reserve more spirit than you leave open you will become unable to cast the active skill.

Example:
* I have 30 Spirit
* I socket Clarity (reserves 10 spirit total) into Temporal Rift
* I have 20 free spirit
* Temporal Rift tooltips notes it costs 10 sprit
-> I can use Temporal Rift without a problem

* I socket in Vitality too (reserves 20 spirit, total 30)
* I have 0 free spirit
* Temporal Rift tooltips notes it costs 30 sprit
-> I am unable to cast Temporal Rift

* I remove Clarity but leave Vitality (reserves 20 spirit total)
* I have 10 free spirit
* Temporal Rift tooltips notes it costs 20 sprit
-> I am unable to cast Temporal Rift


This is consistent with my testing of Temporal Rift and support gems, on the current patch. Seems like it is not fixed yet.
"
Bugs experienced:
As of 09/12/2024:
- Crushing Impacts notable in Warrior-Titan Ascendancy: after taking the notable, enemies no longer show the primed for stun indicator. Boneshatter can no longer heavy stun. (chat says its not a bug...just boneshatter doesn't work with it. otherwise i'm told its working fine...just don't see the indicator anymore period.)


The indicator is not showing anymore cause it states "Your HITS are crushing blows". So any hit has the ability of Boneshatter, which makes it redundant to show the marker anymore, since any hit triggers it.
My apologies in advance if this has been reported already

In the Vaal Factory map (Possibly others with same monster type), I believe it is the Legionnaire monsters who throw a de-buff on the player that grapples into you and slows you down.

This de-buff seems to persist even after the monsters who threw them are dead. Then it stacks up and slows the player at least up to 4x times (From what I saw) and the only way I have found to remove the de-buff and be able to move freely again is to leave the instance and re-enter.

I have uploaded a brief video showing no monsters anywhere near me x4 stacks of de-buff walking around with the slowed speed. And then leaving the instance and re-entering.

https://youtu.be/Lr1tAiFcPJQ

https://imgur.com/a/BjUUikM

Trapped in the entrance of the Deserted map.
Last edited by elias3579#1961 on Jan 5, 2025, 9:17:08 PM

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