[POE 2] Bugs
Bug experienced 12.20.24
Some Maps aren't being counted as completed even though all rares/unique bosses have been killed. No skull or anything pops up on mini map even though the maps are cleared. Has been experienced a couple times now but this one in particular is in the Iron citadel map. |
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on Dec 21, 2024, 8:30:13 PM
sulphuric caverns AMD Ryzen 5 7600 CPU AMD Radeon RX 6600 GPU sulphuric caverns seems to have some thing in there that puts all hardwere to like 100% Utilisation useing DX 12 Renderer. tryed Vulkan was better but stall useing alot Utilisation its looking like it when map has Chilled Ground But im not 100% about that Ꝕ Ꝙ Ꜫ…ꟻ Ꝋ Ꞧ…Ꝇ ῗ Ꝭ έ Last edited by Duffmannz#3115 on Dec 21, 2024, 2:33:53 AM
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Hi,
- I wanted to give 10 to my guild: game crash. - I have 10 points less my guild still has 0 points. - Tested a second time (still 10 points), no crash but still no points in my guild - (it should have a total of 30). Bug experienced 20.12.24 |
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On Xbox, after killing the forge master my controller was stuck vibrating. Going to town or logging out to character select screen did not stop it. Had to force close the game and completely restart it.
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As Dec 21 2024 Rustbowl map's boss encounter is bugged and i can't leave the arena. Sometimes the boss doesn't show up and it's impossible to complete the map.
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Relics that are more than 2 cells wide aren't able to be reforged in the Reforging Bench.
The relic locker also doesn't have affinity set correctly. Relics aren't automatically placed into the locker via player stash |
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Vile Vultures dissappear on The Spires of Deshar and reappear shortly after. Easily reproducable, mostly happens while fighting at stairs.
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Bug noticed on 21/12/2024
Important note: I didn't try using aftershocks all that much when they dealt no damage, just started using them after patch and discovered this Bug contents: when using aftershocks with stampede, the location of the aftershocks differ from where the character did the final slam. Based on what I can see from testing, the aftershocks trigger from where the final slam should have been if the player movement of the attack wasn't halted by body blocking from either enemies or terrain. I was using 3 support gems: overpower, aftershock and devastate in that order going from left to right. I tested rolling slam as well, with the exact same support gem setup, including location, but it appears that it doesn't have this issue, just stampede. |
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Jamanra first phase - Asala doesn't show up to block the sandstorm. Died on HC because was in coop and partner didn't pause.
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Bug noticed on 21/12/2024
Was able to use Lightning Warp on Ball Lightning to warp into the trials of chaos arena without stepping on the platform. Results in monster not being attackable but some attacking the player. Can just die to the monsters but should still not be intended. Likely easily replicable. The same combination of skills also lets you skip other areas in small ways by effectively giving you a teleport skill. Note: I'm using Scattershot on Ball Lightning and Unleash on Lightning Warp, which might make it easier to teleport into areas unplanned. |
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