GGG - Stand true to what you said about player feedback

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and i thought POE 2 would be different than the rest
Turns out it's just POE 1.5, a contralike shooter where you can't even tell the cause of your character death most of the time


This is a direct result of the power and speed creep that is the only way GGG knows how to punish the power fantasy they feed players. Hopefully they stick to the vision and knock things down to a proper baseline. The campaign pacing and balance just feels so much better than the endgame.


Have you ever worked with a dataset like this before? Like telemetry data doesn't capture everything, and it isn't easy to pinpoint issues in a large dataset without a starting point. I know that you're probably the type that sees all the complaining as "crying", but that is exactly the starting point I'm talking about.

You could see that this is the way that Mark does his job. He heard about some of these complaints, and either he is already testing these scenarios or will use that massive amount of telemetry data to investigate these complaints.

But now that they've gone against your desires they're being "irrational" and aren't trusting the data. Sounds like you're the one who needs to learn to trust them.
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STAND TRUE TO THE VISION. USE PLAYER TELEMETRY AND STOP CATERING TO THE STREAMERS.

excellent point, please God listen to this man GGG. i fucking hate twitch culture so much its unreal. single handedly destroying all good video games with hivemind mania. Goddamn it infuriates me just thinking about it
Last edited by Tilt3d#7316 on Apr 9, 2025, 3:15:41 PM
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Tilt3d#7316 wrote:
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STAND TRUE TO THE VISION. USE PLAYER TELEMETRY AND STOP CATERING TO THE STREAMERS.

excellent point, please God listen to this man GGG. i fucking hate twitch culture so much its unreal. single handedly destroying all good video games with hivemind mania. Goddamn it infuriates me just thinking about it


I've been screaming into this void for a while. My breaking point was after 10 years I finally made a post on the feedback forums.

(https://www.pathofexile.com/forum/view-thread/3398993)
Last edited by Kaboinglefop#0955 on Apr 9, 2025, 3:17:34 PM
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CJays#0164 wrote:
Man, the condescension is off the charts.


One mans perceived condescension is another persons lifelong love of a piece of media. What can ya do..
+∞
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Sakanabi#6664 wrote:
+∞


Thank you. I did not even know you could put non ascii on the forums.
The world would be a better place if we all ate tofu for every meal and worked out 2 hours a day. There are even a tiny tiny minority of people who prefer this routine, this is their natural progression.

But products are not measured by how well intentioned they are, they are measured by how enjoyable they are to the audience.

Scream and bump your post all you want it doesn't change the fact that to a majority of players this doesn't align with what they consider fun.

GGG has to decide if they want to cater to a small planning obsessed min maxers, or produce a game that most find enjoyable.

If it's the former, fine, stop marketing the game and getting everyone's hopes up. You guys can have this slog fest.

.2 was a massive error. It has jeopordized the entire project. How much time was spent internally working long hours to produce content few wanted? How much time will be invested to undo these wrongs if they so choose to fix them? How long will the players and employees be wondering if the next update will have those encroachign intentions of wonderous debilitations that are sure to make this game oh so punishingly fun?
Last edited by crazyfingers619#3901 on Apr 11, 2025, 12:06:25 PM
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The world would be a better place if we all ate tofu for every meal and worked out 2 hours a day. There are even a tiny tiny minority of people who prefer this routine, this is their natural progression.

But products are not measured by how well intentioned they are, they are measured by how enjoyable they are to the audience.

Scream and bump your post all you want it doesn't change the fact that to a majority of players this doesn't align with what they consider fun.

GGG has to decide if they want to cater to a small planning obsessed min maxers, or produce a game that most find enjoyable.

If it's the former, fine, stop marketing the game and getting everyone's hopes up. You guys can have this slog fest.

.2 was a massive error. It has jeopordized the entire project. How much time was spent internally working long hours to produce content few wanted? How much time will be invested to undo these wrongs if they so choose to fix them? How long will the players and employees be wondering if the next update will have those encroachign intentions of wonderous debilitations that are sure to make this game oh so punishingly fun?


ty for describing me, i felt included. I don't care about taste or joy, i care only about gains.

Besides that, FINANCIALLY I am inclined to agree with you. Look at my packs, I will never out-spend all these $5-30 andies.

Regardless, for the purity of the medium/art form, I think a little gatekeeping is necessary.
"I think a little gatekeeping is necessary."

Well thanks at least for being honest.
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"I think a little gatekeeping is necessary."

Well thanks at least for being honest.


Look what happened to d3 versus d2.
D2 was art, lives forever, and is timeless.
D3 is a fucking husk. Instead of a little gatekeeping, we wanted to get as many customers as possible. See the natural result?

PoE2 has a chance to be the D2 of this era, as long as we don't try to drive it to be a PoE1 reskin, hence why I defend it vehemently. And look at my packs, it's also why I invest so much.

Appealing to mass market often makes games distill what made them awesome.

Look at FN before the BR and lootboxes... an actual niche once in a lifetime game that turned into a cash grab and then was killed.
Last edited by Kaboinglefop#0955 on Apr 11, 2025, 2:08:14 PM

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