Continuous Stuttering/Lag Despite Stable FPS and Internet in PoE 2 Early Access
Not sure I am having same, but some instances seems to be having network issues. In campaign I can just open new instance and in most cases it puts me on a server without issues. But when I play maps or trial the network (F1) is going from 17ms to 3000ms back and forth, really unplayable.
|
![]() |
" That´s just the issue that I experience too, though i haven´t tried yet to reopen another instance |
![]() |
Update:
Issue returned on 1 map R7 9800X3D 32GB 6000Mhz EXPO profile 5070ti 1gb Fibre internet (Telstra max speed) Installed new m.2 gen4 7000 read speed uninstalled steam installed to new hdd isolated installed poe 2 reverted all nvidia settings to default (fresh start) Issue resolved for 22hrs of game play, no spikes, pre loaded shaders before every map (press F1 start of map, continue when you see shaders at 0) Today i entered a map "Creek" and first spike occured, shader and net maxed to 5000ms. Found 5 identical other maps (Sandspit) no issue. Found another "Creek" map issue returned, ran another and no issue. GGG you have a corrupted shader more than 1 more likely goodluck finding it...explains why its random and not on all maps and why they have not fixed it. people saying CPU but looking at your screenshots you have a bottleneck issue most likely. Take it all with a grain of salt, but its not a user issue, its 100% GGG issue. P.S
I am a Dog and i will just drop my load and leave on to the next post |
![]() |