[0.2] Cold Chronomancer Megathread. Let's see how we can survive this.

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Casia#1093 wrote:
next thing we need to look into is tame beat and spectres.

how much spirit and do they provide any benefit?

tame a rare beast. has to be a beast. not undead/human,etc.
https://poe2db.tw/us/Tame_Beast

reviving companion. companions are minions.

"Tamed Beast retains up to four monster modifiers when summoned"


It might be useful, but problem is, level 9 gem require 72 dex, which is hard to get early :(


oh, dang. thats brutal. yeah.
Requires: Level (1–90), (1–205) Dex

205dex... sigh...
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Casia#1093 wrote:
"
"
Casia#1093 wrote:
next thing we need to look into is tame beat and spectres.

how much spirit and do they provide any benefit?

tame a rare beast. has to be a beast. not undead/human,etc.
https://poe2db.tw/us/Tame_Beast

reviving companion. companions are minions.

"Tamed Beast retains up to four monster modifiers when summoned"


It might be useful, but problem is, level 9 gem require 72 dex, which is hard to get early :(


oh, dang. thats brutal. yeah.
Requires: Level (1–90), (1–205) Dex

205dex... sigh...


Actually, got decent upgrades with bunch of int, so got dex on tree, now searching good rare with auras to see how good is it
Has anyone of you already maxrolled endgame?
nah. I'm still trying to figure that out as I've never played chronomancer before and I can't use curses as my 6 man has a curse bot already. Need to figure out a loot filter too coz my league start filter for campaign is useless till next league. keeping my eyes on here for anything interesting for endgame useable mechanics as technically some people are still theorycrafting it and aren't at endgame yet.

Also, does anyone have like a discord for this. don't wanna keep a tab open all the time for this megathread and switch between game and MS edge every time
Last edited by TestaTTV#9694 on Apr 7, 2025, 3:50:17 PM
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Actually, got decent upgrades with bunch of int, so got dex on tree, now searching good rare with auras to see how good is it


I see people mentioning act 3, reseting the gorilla that spawns right next to the WP.

https://www.reddit.com/r/PathOfExile2/comments/1jthp12/experimentations_on_tame_beasts/


unrelated. but, I was just curious about this. I was mentioning how I swapped to solar orb this league instead of flamewall, and thought it was doing surprisingly well.

I looked it up, and yeah. it got a major buff in damage.
https://poe2db.tw/us/Solar_Orb

Deals (4–96) to (5–145) Fire Damage > Deals (4–134) to (6–202) Fire Damage
Ignites as though dealing (13–364) to (20–545) Fire damage > Ignites as though dealing (13–428) to (20–642) Fire damage

I'm not sure if its something we can really make use of past leveling. but its something to note.

we could freeze, then solar orb for massive ignite damage?
https://poe2db.tw/us/Searing_Flame
https://poe2db.tw/us/Frostfire
"
Casia#1093 wrote:
"


Actually, got decent upgrades with bunch of int, so got dex on tree, now searching good rare with auras to see how good is it


I see people mentioning act 3, reseting the gorilla that spawns right next to the WP.

https://www.reddit.com/r/PathOfExile2/comments/1jthp12/experimentations_on_tame_beasts/


unrelated. but, I was just curious about this. I was mentioning how I swapped to solar orb this league instead of flamewall, and thought it was doing surprisingly well.

I looked it up, and yeah. it got a major buff in damage.
https://poe2db.tw/us/Solar_Orb

Deals (4–96) to (5–145) Fire Damage > Deals (4–134) to (6–202) Fire Damage
Ignites as though dealing (13–364) to (20–545) Fire damage > Ignites as though dealing (13–428) to (20–642) Fire damage

I'm not sure if its something we can really make use of past leveling. but its something to note.

we could freeze, then solar orb for massive ignite damage?
https://poe2db.tw/us/Searing_Flame
https://poe2db.tw/us/Frostfire


Idk about using it for damage, but i use it just to proc Echoing Flames for 30% ele damage, and you can use it with Font of Mana/Font of Blood for example.
ambrosia testing.
105 charges mana flask.

21 charges consumed per frost bomb.
so, in theory, 21x3% for 63% damage gained as lightning

...I could not tell any difference. no shock applied either.

Unleash+ambrosia. only consumes a single time. 21 charges.

ok, testing it on frostbolt with unleash I shocked once. must have been a crit.
so, does seem to be working. can't tell if its doing the correct damage or anything. can't tell if its applying to all 3 unleash casts.

it does obliterate the mana flask charges though. this would require some sustain.
unleash+comet might be good for it. its not like we would be spamming that. only on bosses.

frostbomb with its cd, and some mana flask charge regen might work.

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