Cold Chronomancer Megathread. All content cleared. Leveling guide added. Low-budget build added.

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monik390#5560 wrote:
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Ok, I did only the gears and the skill.
Still need to do the ring but you should see the spirit cost and resource.
thanks
https://maxroll.gg/poe2/planner/ava6y07r


Exactly this:

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- I removed Heightened Curse from Blasphemy and put it in Conductivity.
- Removed Clarity.
- Removed Grim Feast.

This way got 62 spirit from that to play around.


If you are scared to run w/o Grim Feast, put Shock Siphon to either Spark (instead of whatever) or Frost Wall (instead of Glaciation), if you are using it.


I am OK without Grim Feast. Temporal chain says -10% instead of +2% effect without heightened curse but still 40% slow. Not sure if it becomes 30% instead.

Anyway, working on my new tree. I am not sure if Roil is worth it with Spark set up. It takes quite a lot of point to go there. What do you think?
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Anyway, working on my new tree. I am not sure if Roil is worth it with Spark set up. It takes quite a lot of point to go there. What do you think?


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monik390#5560 wrote:

Roil makes a big difference for me for Blasphemy. Tried to run w/o it and I didn't like it.


Friendly advice here. Do more tests by yourself to check what is good or not for you personally. If you think Roil isn't worth it - just refund it and run some maps. Unlike me, you might not notice any difference.
The same goes for literally everything else. If smth feels wrong - you will notice it. If not - it's fine then.

I mean, you don't have to run a 100% copy of my build. It's based on my personal preferences that won't click with everyone. Don't be afraid of experiments. It's fun, and you might find something better for you.

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Done with nagging (sorry about that), back to business:

Roil ring is 46% increased AoE, and it's damn huge. I mentioned Blasphemy, so the difference I noticed is about incoming projectiles and leap slam attacks. I just get fewer hits this way.

And I prefer more AoE in Frost Wall, since Spark isn't the only thing I'm using. I got used to Frost Wall too much to ditch it out.
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monik390#5560 wrote:


Roil ring is 46% increased AoE, and it's damn huge. I mentioned Blasphemy, so the difference I noticed is about incoming projectiles and leap slam attacks. I just get fewer hits this way.

And I prefer more AoE in Frost Wall, since Spark isn't the only thing I'm using. I got used to Frost Wall too much to ditch it out.


I didn’t know roil applies to blasphemy also. And I am surprised to here that blasphemy affect projectile.

I got another death today. Projectile are the hard part for me. I was feeling invincible and pushed a map to the limit 200% extra fire damage elemental weakness…. 300% waypoint + 3 distils to get extra rare monsters and 60% delirium. I didn’t last long.

I feel grim isn’t useful anymore for me. For easy content, I don’t need. For hard map/ simulacrum, my shield is small and always 0. I think you are right and having 6k mana and more fire power would be better than 4K mana and 2k shield.

6K mana without dream fragment might be hard though
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I feel grim isn’t useful anymore for me. For easy content, I don’t need. For hard map/ simulacrum, my shield is small and always 0. I think you are right and having 6k mana and more fire power would be better than 4K mana and 2k shield.

6K mana without dream fragment might be hard though



Another take is to remove CI, actually. Before removing CI i was on the mindset that i just needed more mana and to better manage my abilities, but that would still inevitably lead to me getting 1 tapped when i spent all my mana. I just never like ES because it requires grimfeast support and investing a bit of nodes into it.

Finally realized that having just mana as defensive layer isnt a good thing, and transitioned into chaos res gear. Now despite having slightly less mana, I have higher EHP overall due to having 1.5k hp + 5k mana and is more than enough to tackle the most difficult content. I almost never die aside from doing dumb shit like walking into several on-death effects.

The bonus cherry on top is that chaos gear is damn cheap compared to the int-related counterparts.
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I didn’t know roil applies to blasphemy also. And I am surprised to here that blasphemy affect projectile.



It doesn't slow projectiles, it slow monsters that shoot.

With more AoE you will slow them before they shoot.
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monik390#5560 wrote:


It doesn't slow projectiles, it slow monsters that shoot.

With more AoE you will slow them before they shoot.


How much aoe of blasphemy do I need to cover those range mob?

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