Drippa's Bleed Totems Warbringer - Guide Updated!
" .... yeah that's how totems work. The totem itself doesn't do damage. It's the shockwave it emits which does and is the important part. The shockwave IS the slam and you can scale bleed with the area damage it pulses. It most definitely works. Last edited by Karved#1420 on Dec 9, 2024, 2:42:35 PM
|
|
" That's awesome! I have not yet found any uniques in my run that specifically compliment the build like this would. Unfortunately this is a 2H and I do not think that it would benefit this build all that much except for the aftershock mod. This build doesn't focus on aftershock damage and % increase to phys damage does not increase totem damage as well so I still think a really good 1h rare and shield is better. You're just giving up too much defense by not using a shield and you can also get + level to melee skills on 1h Mace which is VERY strong for this build too. Let me know how it goes though! Last edited by Karved#1420 on Dec 9, 2024, 2:44:52 PM
|
|
the best weapon is club with +level to melee gems i believe? since nothing else really affect totem
|
|
Can u link the gems... plz
|
|
I have my current gems and links in the Skills/Gems section of the guide.
" That's what I'm using, yes. +1 level to melee or all gems is super strong for this build. It's also worth noting that flat attack damage also increases totem damage by a large margin as well (such as "adds 5-10 fire damage to attacks" for example). So an optimal mace would be something with those types of mods and then your shield will be purely defensive mods. Last edited by Karved#1420 on Dec 9, 2024, 6:02:14 PM
|
|
With Giants blood best setup if your not doing bleed would be Hrimnor's Hymn and another 2hand with +4 or more to melee skills. then you get the benefit of the + to melee skills for damage as well as doubling the attacks of the totem from 4 per 12 seconds to 8. It's pretty nice I rerolled to warrior and with the hymn and the totem has been carrying me since i unlocked it at level 4 or whenever. the double slams is really nice for procing stuns or setting up a boneshatter. I just roll around a lot.
|
|
Thank you, great build so far!
How much Dex and Int is needed from talent tree? |
|
" Not much at all. Right now I have 172 Str, 22 Dex and 22 Int at level 57. Might need a bit more depending on the gems we use later on but for the most part I've been able to go almost purely into Str for this build. Last edited by Karved#1420 on Dec 10, 2024, 10:21:10 AM
|
|
Reserved
|
|
" We got only 8 points max, how u can contribute so much more, or is it just your prio for all notes? My Points order ist 4 > 1 > 2 > 5 for Ascendancy. I prefer playing as 2 man group with a Mercenary mate, so I also got the only 2 "allie" - Skills (Mass Rejuvenation + Mass Hysteria) and a bit of 1hand+shield notes. And now I go for the totem passives all the way down. Level 35 so far: Skill gems and support gems I got mostly like. While on my level I take -> [Ancenstral Spirits w/ Elemental Army >> Meat Shield] // for some more HP for the totem, it dies quit easy. Thanks for your inspiration and guide to go for a shaman totem build style. Missing my Maurauder - Chieftain :`( Hope my journey brings me all the way through campaign wihtout much help :D warrior-melee-life in poe2 is a own universe in itself ^^ Greetings, Stryg | V1re Last edited by V1re#1837 on Dec 10, 2024, 5:29:02 PM
|