Elements of PoE 1 you DON'T want to see in PoE 2, ever
" They've long revealed that PoE2 has a pause button that can be used at any time. |
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" Such a huge QOL addition that we've waited so long for! |
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glass cannon mindless turd builds. don't ever wanna see HH. and nothing that means quantity or rarity on gear.
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" As fellow hater of speed freaks, I'm sad to announce that this is the first thing that will happen. Streamers make the decisions, not GGG (even if they claim otherwise). Just seeing Ziz instantly complain that stronboxes are slow as fuck made me go "well there goes a nice game". He'll bitch an moan, with others until the game morphs into POE1. Won't happen instantly, so enjoy it while it lasts. |
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Headhunter
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bugs
No wonder it's lost, it's in the middle of the jungle!
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" What's up with the derogatory terms? Are people "freaks" just because they want fast and snappy gameplay? Or are you just jealous that they get to enjoy something you don't? For a lot of "freaks" (and I mean A LOT), fast gameplay is what separates PoE from other games in the genre. It is what makes PoE unique in the grand scheme of things. Streamers make up maybe 0.1% of people wanting a fast and snappy game, so blaming it on them is just... Wild. Did PoE 1 go overboard with speed? Arguably yes. But if PoE 2 is slowed down to Grim Dawn levels, I seriously think it will display worse numbers than PoE 1, even in the future. Luckily we do see some fast and snappy gameplay in the full reveal, even though not to the levels of PoE 1, which is fine. Lets just wait, see and figure out how fast it's possible to push a character. ------------ What I don't want to see, is bad balance, where some skills are useless for years before being balanced. I also don't want to see a game that feels totally unrewarding unless you perfectly time every 3-4 skill combo. REQUIRING you to use multiple skills on 'most' packs have to feel damn good for the flow of combat to be nice. Lets just hope they've nailed it, but I have my doubts. I also don't want to see a game where a tanky character has to dodge roll as much as a squishy character, where a lot of monster skills are just designed to be dodged no matter your defenses. It makes defensive gearing dull and pointless. I fear this when they added the roll, so lets hope it's not the case. Bring me some coffee and I'll bring you a smile. Last edited by Phrazz#3529 on Nov 23, 2024, 12:21:36 PM
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" Lest we forget, it was GGG who encouraged speed play, through various mechanics and game interactions which rely on it for success. They broke the game, and now they want out. ='[.]'= =^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
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" True, Ray, GGG since 2015 installed all mechanics to make speedplay a possibility. If they never wanted that, they should have never facilitated it. But they wanted it, because it brought in money. So it is a very strange stance to now say, let split poe 2 from poe 1 because we want the game to be much slower. Why didn't you do the necessary steps in poe 1 then? Why did you introduce headhunter? Why did you introduce mageblood? As it looks now, as soon as streamers optimize the setups, poe 2 will be a speedfest as well, (ironically). So I spent supporter money for a new game with dodge roll and console controls in which I am not interested. It is great that all the new items in poe 2 get proper art but what about poe 1 items? Erik initially promised to update all art in path of exile 1 when a second campaign was announced ... EDIT: I know Erik is not around anymore. EDIT 2: The fishline has been cast into the water and GGG was initially on the hunt for a mixture of console players, diablo 4 players and elden ring players to bring in the cash. And they hope a lot of the oldguard speedrunners will play their new toy as well. Explains (sometimes conflicting) design decisions. Heart of Purity Awarded 'Silverblade' to Talent Competition Winner 2020. https://www.youtube.com/watch?v=NDFO4E5OKSE I am one of the rare fair players/collectors. Last edited by Reinhart#6743 on Nov 23, 2024, 12:42:51 PM
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Anything that makes the game a boring easy-mode with no time investments or risk
It should be easy under one circumstance - you bled, sweated, and tinkered |
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