The community is taking the delay really well. Surprisingly well.

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Baharoth15 wrote:
Personally i don't give a damn about POE2. They can delay it for another decade as far as i am concerned. But i am probably an exception with that kind of thinking.


I think you are in a large group.
I don't care about PoE2 tbh.
I have not seen anything that makes me NEED to play it.
you know that awesome grandpa/ uncle that takes you fishing and tells you stories, teaches you real life stuff?

You don't mind if he farts in the house once in a while, don't you?
Second-class poe gamer
GGG: PoE 2 is delayed again.

Players:


8 mod maps are the new alch and go.
I mean I feel like everyone was expecting a delay and more months on Settlers league.
So it's more just nobody at all is surprised.
If community is taking the delay really well, they wouldn't be creating forum threads about delay. So yes, the previous poster is right.
I am just happy they decided to split poe and poe2 apart. If I don't find PoE2 fun I just keep playing PoE. They could delay it way longer without it really affecting me much.
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arknath wrote:
I am just happy they decided to split poe and poe2 apart. If I don't find PoE2 fun I just keep playing PoE. They could delay it way longer without it really affecting me much.
Didnt they shift resources from PoE1 to PoE2 though?
Most 'content creators' seems to accept it without any criticism. The vocal posters also seem to lack any criticism.

[Removed by Support]

And this decision to delay is also bad. For an early access I feel it would be acceptable if there are resets/wipes during it. There was absolutely no need to have the MTX carry over / available at the start of early access, like they did with shrinking down the initial campaign. Just start with early access, then work on the account integration and once that is finished do a account wipe/reset on the early access realm. Isn't that exactly what early access is for? But it seems they are using it as easy PR - just like so many other game companies are doing.

Also, can we please stop treating a game in early access as being 'released'? Thanks.
Last edited by Scott_GGG on Oct 31, 2024, 6:51:50 AM
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superdreddie wrote:


Also, can we please stop treating a game in early access as being 'released'? Thanks.


But this is the crux, Yes most people don't really understand what early access means, they think they are entitled to play a finished game with some bugs where they don't care about. If this is not provided, angry steam reviews follow. They don't care that it is early access. stupid? maybe but unfortunately it is what it is.

So to dodge that bullet I understand ggg moving the EA backwards.
Current Build: Penance Brand
God build?! https://pobb.in/bO32dZtLjji5
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superdreddie wrote:
And this decision to delay is also bad. For an early access I feel it would be acceptable if there are resets/wipes during it. There was absolutely no need to have the MTX carry over / available at the start of early access, like they did with shrinking down the initial campaign. Just start with early access, then work on the account integration and once that is finished do a account wipe/reset on the early access realm. Isn't that exactly what early access is for? But it seems they are using it as easy PR - just like so many other game companies are doing.


The decision to delay is commendable. When we're talking about account verification/merging and database-level stuff, it's far better to fix it now than concurrently. In the grand scheme of things, three weeks is nothing when compared to a good, solid launch.

Worse would be opening the floodgates, and then having to take the game back offline to reintegrate account data. If GGG had unlimited server resources, sure, it could be somewhat seamless, but that's not the case. It risks becoming a logistical nightmare.

GGG knows their own limits. I trust them to work within that. I certainly don't think it's a PR stunt.

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