Game is turning into a glass cannon only builds

"
tafonso wrote:
GGG removed a reliable defense (physical taken as elemental)

GGG gives us more available block chance

Block chance is worse then evasion.

Take away strong defense so that more of their 1 shot mechanics kill you more often.

not to mention all of the modifiers that remove block. Nothing removed physical taken as elemental. That made that defence reliable. You only had penetration which would be an issue.

at this time slayers are using lightning strike (40%) and the next highest is vaal lightning strike (37%)

adding those up it's safe to say over 70% of slayers are playing 1 skill.


next is Juggernaut over 50% molten strike of zenith

looks like pigeon holing season. I'm still waiting to see build diversity. that only happens when defense and damage are available. But they shadow nurfed defences and gave us damage.

Tricksters are more diverse in skills because their defenses are more reliable. Spell suppression is the next reliable defence ggg is very likely going to destroy. they like their rng defence mechanincs which will fail you.

like a casino they are rigging the game to favour the house.

maybe im alone in thinking defences are much worse.

but i thought I share some thoughts and see what other think.







Don't worry it wont turn more into that since they'll give up on poe 1 after the second game release.
Why am I still here
"
mefistozxz wrote:
^hehe omg. If you think that's how the game works I have actually no idea what you are playing.

Hardly anything is binary in PoE.

Resists (those numbers are wrong too btw)
120% = alive
99% = dead

Well....what about all the other forms of mitigation? What about endurance charges? What about life amount? What about armour? What about "taken as"? What about simply avoiding the damage via movement? What about regen? What about proper potion use? What about damage reduction via other mechanics?

What about pierce? What about map mods exacerbating the damage taken in different ways? What about stacking ailments and debuffs? What about the initial damage of the hit?

We can do this for everything you just said.


I would even argue that there are MANY players who can survive without maxed resists. They simply don't because its too easy to cap resists so why would they ever NOT do that?! In fact, the map mod "-x% to all max elemental resists" exists and is run by a hell of a lot of players. Even juiced up with the atlas tree so that some people are regularly mapping with resistances around 60% or even lower. Some even run that mod, coupled with being cursed by ele weakness.

So much for your "theory"


You just proved my theory.

I don't care how you get there, you aint doing it with skill.
you are grabbing a game simulator and then pre planning a route.

You will plan to take the node that gives endurance charges, frenzy ..... on kill 10% of the time. You will path to every heath node possible , you will then consider mana and mana reservation and path there .. or grab the cluster jewel and make your own tree.

All to achieve ...

100% resist cap
100% immunity to ailments or ground effects.
max mana and health recovery.
In effect 100% immunity to PoE.

These are not optional they are required and identical on every character.
Every character aspires to the exact same goal and stats.
The game if you will is to bypass all the over tuned BS in it.

Once the exploding corpses and ground effects you cant see have 0 effect on you.
Once your movement speed is high enough to close the distance to the mobs and kill them before they can attack .

Once you have a one button screen clear, or a character who is literally an unkillable tank.

Then and only then can you put on the "Skill" display of killing Ubers before they can hit phase 2. I mean the showcase of skill of walking 10 feet and pressing that button that vaporized the mob in 4 seconds.... but like i tell my wife .... it was an EPIC good 4 seconds... right....

You want skill....

Give me the 40% resist jank 1/2 weapon 1/2 caster character, rocking 2 aura's that don't have synergy and a conversion from a damage type the player doesn't even have...

Fighting the maven 10 boss encounter for 10 minutes .. no health running like a headless chicken out of mana .. using ALL 6 portals to squeek out a victory with 1/3 health left and no mana!!!!!

THAT IS SKILL.
and something i would watch.

What you are calling skill is what i call trivializing the content to the point
of reducing the game to a slot machine simulator ... and slots don't take skill

Last edited by Jitter912 on Sep 16, 2024, 7:30:11 PM
You confuse "challenge" with "skill"....

As others already mentioned, the LITERAL definition of skill is using your knowledge and/or experience to perform a task better than someone else.

Skill takes many forms, just to name a few:
1) Dexterity: the ability to move your hand precisely and quickly
2) Observational: the ability to gain information from what you see
3) Experience: practiced skill over time
4) Knowledge: the ability to use what you know effectively

Skill also has many levels and effectiveness too, based on the content and the context.

What you describe, beating a boss with no gear on, is a SPECIFIC skill but it is not the only skill. It is a highly specialized skill, but not a very "effective" skill

If you think it doesn't take "skill" to create a character with many layers of defense that you KNOW you need because of xyz potential encounters....then you are not playing with your brain at all.

And no....I didn't prove your point. I showed you all the "skill" that you currently lack, which leads to your assessment that its either "Max resist or death".

Last edited by mefistozxz on Sep 16, 2024, 8:10:09 PM
Ask yourself: WHY am I taking that endurance charge node? WHY am I using x gear? WHY did I build the tree the way I did? WHY do I avoid certain combinations of content? WHY?

Because of skill....because of experience....I can pre-plan BECAUSE I have the skill to create a good well rounded character. You apparently do not, and therefore come to the conclusion that there is no skill.

That SAME experience, to a higher degree, allows players like Ben_ to pull off feats that you describe. Knowledge and experience, combined with a dexterity I cannot match.

Skill is not a yes/no answer.
Last edited by mefistozxz on Sep 16, 2024, 8:16:09 PM
"
Mashgesture wrote:


Generic summary of excuses people have that struggle with the game. Rather than acknowledge they need to have a different approach or lack skill currently, they say the game is unfair.


People often use this strawman argument. People who beat dark soul doesn't mean they have to like it. People who like it doesn't have to beat it. People who do not enjoy the game mean continue playing is simply non-justifiable.

This make "Git Gud" argument silly. People insist they should keep eating food they don't like. Quitting make more sense than "Git Gud" honestly. People opinion of how good this game can differ greatly. Or Some people do want this game to be a different game with a different setting.

Changes could make more people play it. In a sense POE make changes all the time. Some people like, some they don't.

It is just groups of people who want different things. One group got what they want and the other don't. And people say why does GGG have to deal with these Disappointment and frustration. They can't recognize that it was not their problem. Obviously they do. It is a zero-sum game. One person's gain is the other person's loss. Then again it doesn't have to be, it is just GGG decide to proceed with one direction.

Ultimately, I believe GGG made its decision to make this a harder game. They have made their bed and must lie in it.
"
awesome999 wrote:
"
Mashgesture wrote:


Generic summary of excuses people have that struggle with the game. Rather than acknowledge they need to have a different approach or lack skill currently, they say the game is unfair.


People often use this strawman argument. People who beat dark soul doesn't mean they have to like it. People who like it doesn't have to beat it. People who do not enjoy the game mean continue playing is simply non-justifiable.

This make "Git Gud" argument silly. People insist they should keep eating food they don't like. Quitting make more sense than "Git Gud" honestly. People opinion of how good this game can differ greatly. Or Some people do want this game to be a different game with a different setting.

Changes could make more people play it. In a sense POE make changes all the time. Some people like, some they don't.

It is just groups of people who want different things. One group got what they want and the other don't. And people say why does GGG have to deal with these Disappointment and frustration. They can't recognize that it was not their problem. Obviously they do. It is a zero-sum game. One person's gain is the other person's loss. Then again it doesn't have to be, it is just GGG decide to proceed with one direction.

Ultimately, I believe GGG made its decision to make this a harder game. They have made their bed and must lie in it.


Fortunately actual players dont have a problem with it.
Mash the clean
"
Mashgesture wrote:


Fortunately actual players dont have a problem with it.


Evidently I can see why opposing sides often don't agree.
"
awesome999 wrote:

People often use this strawman argument. People who beat dark soul doesn't mean they have to like it. People who like it doesn't have to beat it. People who do not enjoy the game mean continue playing is simply non-justifiable.

This make "Git Gud" argument silly. People insist they should keep eating food they don't like. Quitting make more sense than "Git Gud" honestly. People opinion of how good this game can differ greatly. Or Some people do want this game to be a different game with a different setting.


You wildly changed the meaning of the argument at hand. We aren't arguing whether or not people "like" the game. We are arguing whether the game is "unfair".

There is a massive difference between being unfair and simply being subjectively not fun for certain players.

Mash's post also wasn't a strawman....it is the LITERAL words being used by folks in the last few pages of this thread.

Also.....hate to point it out to you but if someone spends hundreds of hours beating Dark Souls, and then turn around and say they didn't like it. THEY ARE LYING!!!!! You don't spend 100s of hours doing something you don't like in your free time. Which....you also write in your last line. You contradict yourself full 180 degrees in less than 3 full sentences.
Last edited by mefistozxz on Sep 17, 2024, 12:24:08 AM
"
mefistozxz wrote:


You wildly changed the meaning of the argument at hand. We aren't arguing whether or not people "like" the game. We are arguing whether the game is "unfair".


Did I? How is it fair If the Game Developers do not care about you and think you should waste every single second of your life or dollar of your wealth for them? It's in their's best interests that everybody is well treated. Except that is probably not so.

This game is more "fair" to some people than others. What is considered good is in fact bad and what is considered bad is actually good. Saying it is fair when it is not, is foul. Fair is foul and foul is fair. All is not what it seems. If you don't get that, maybe you are a smart person pretending to be ignorant.

"

Also.....hate to point it out to you but if someone spends hundreds of hours beating Dark Souls, and then turn around and say they didn't like it. THEY ARE LYING!!!!! You don't spend 100s of hours doing something you don't like in your free time. Which....you also write in your last line. You contradict yourself full 180 degrees in less than 3 full sentences.


This remind of a popular streamer who used to play league of legends. He talk about the many toxic players in that video game. He used to like it, then he don't.
Last edited by awesome999 on Sep 17, 2024, 1:15:10 AM
"
awesome999 wrote:

Did I? How is it fair If the Game Developers do not care about you and think you should waste every single second of your life or dollar of your wealth for them? It's in their's best interests that everybody is well treated. Except that is probably not so.

This game is more "fair" to some people than others. What is considered good is in fact bad and what is considered bad is actually good. Saying it is fair when it is not, is foul. Fair is foul and foul is fair. All is not what it seems. If you don't get that, maybe you are a smart person pretending to be ignorant.


I encourage you to re-read your last 3 long posts....and try again. You talk in circles, covering literally every possible side, while simultaneously making no actual points. And you confuse very different situations all together, while contradicting yourself across all of them. I'm at a loss as to what you are addressing....anywhere.

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