Blight really nerfed with 3.24.0c

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Rockelgato wrote:

It makes no sense any longer - you can have your whole tree specialised with blight, and you just make bubblegum currency now



Atlas Tree does not work on Blighet maps. How do people still not know that?
Ive done blight for the last few leagues and always had decent returns. This league the good oils were extremely rare, even running with +1 tier oils scarab. Blighted Maps were almost a waste of time. Something is definately different.
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Ulsarek wrote:
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Rendem wrote:
So then what happened to the loot?
Nothing. You're just unlucky.

nope. loot was nerfed. i farmed many cassia with scarab. and its rly nerfed. about 7-10 times nerf.
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Airbourne13 wrote:
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Ulsarek wrote:
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Rendem wrote:
So then what happened to the loot?
Nothing. You're just unlucky.

nope. loot was nerfed. i farmed many cassia with scarab. and its rly nerfed. about 7-10 times nerf.


Sure it was.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
It does look like they balanced around using many scarabs per map and reduced drops from other sources.

"You have 75% less overall drops but a 0.0002% chance of a loot goblin dropping 4000% more loot than previous leagues. This is a buff."
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trixxar wrote:
It does look like they balanced around using many scarabs per map and reduced drops from other sources.

"You have 75% less overall drops but a 0.0002% chance of a loot goblin dropping 4000% more loot than previous leagues. This is a buff."

i used 4 scarabs.in any combinations.many times. its worst that was 1 gilded+sexstant on +1 oil tier. much worst
Empy tested Blight recently and he got around 10div/h doing just BLight (you enter the map, you do the Blight, you leave). However most of silver adn golden oils he got was from extracting jewellry, not from "raw drops".
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bertmollar wrote:
Ive done blight for the last few leagues and always had decent returns. This league the good oils were extremely rare, even running with +1 tier oils scarab. Blighted Maps were almost a waste of time. Something is definately different.


I run blight a vast majority of leagues and this has always been the case for me, blight in maps is $$$ - fast, efficient, good XP and really safe unless you get greedy.

Blight maps are the opposite and have never really yielded me any better rewards regardless of what anoints used and tbh I either bulk sell them for 1c or just destroy them as they drop so often :/
I think that uber-Blight got nerfed... Not only are we forced to 'defend' for a certain amount of time, but even with a good defense strategy, without 180+ million dps, this time is significantly prolonged (even if we have a dps Tower). I've been doing Blight in every league since uber blight came out (which can be upgraded 9 times with oil), from 3.22 it only makes sense to do it when the prices of golden oil are high and that's only because of that. 70% of the reward chests are useless weapon/ring/armor, even having a currency reward is not impressive considering the amount of time and effort spent, and looking at other mechanics (expedition) Blight only makes sense in the first 2 weeks of the league and only if oils are highly priced, if you can drop golden oil. Since 3.24, I feel that uber blight can't be done without strong dps and super tanky characters, unless without vaal and super tough mods on the map. In 3.16 I remember how I got my second mirror of calandra and HH from uber-blight. Currently, it is a league mechanic that is only useful in the early game, later it makes no sense because there are much better mechanics that reward more.
Comparing it to expedition doesnt make any sense. Expedition was always the best money but you need to have INSANE character for it. Empyrian tested it recently with the "one big boom" keystone and even on his 3 mirror build he was struggling plenty of times to clear it. Jung was also doing it and he said those expeditions are much harder than T17's.
Last edited by Aynix on Apr 21, 2024, 1:34:00 PM

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