What We're Working On

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Traoth wrote:
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CanelayAzucar wrote:
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Traoth wrote:


No. PoE is supposed to be a hard ARPG, so the second there's a challenge that you can't just skip / wait till you have 1000 divine build to ignore everything, people whine


>challenge that you can't just skip

>Affliction skip if not enter Wildwood
>Ancestor skip if not use silver coin
>Crucible skip if not use forge
>Sanctum skip if not enter the Forbidden Sanctum
>Kalandra skip if not enter the Mirrored Lake
>Sentinel skip if not use a sentinel
Shall I continue? 😀

I'm with you that poe is supposed to be a hard ARPG, but with the skip you are completely wrong, are we playing the same game? XD


And is that fun? People only seem to interact with content if it's rewarding. If affliction wasn't rewarding no one would do it. Crucible was a skip by everyone except crafters. Sanctum was a skip for all melee. No comment on ancestor kalandra or sentinel as I was busy during those leagues.

My point is, league content shouldn't just be optional. Otherwise play standard. You should have to do content. I also don't like boss carries etc. But that's my opinion. That's why I play SSF cause I'm forced to interact with all content.


The issue does not involve how fun or difficult the game is. The freedom of the player to engage or not engage with content is key.

On top of Affliction, Ancestor, Crucible, Sanctum, Kalandra, and Sentinel being optional, Archnemesis, Scourge, Expedition, Ultimatum, Ritual, Heist, Harvest, Delirium, Metamorph, Blight, Legion, and Synthesis were also optional.

That's 18 leagues in a row that do not follow your "league content shouldn't just be optional" stance. Betrayal was the last unskippable league because of Intervention encounters and that was released 5 and a half years ago.

Also, being in SSF doesn't necessarily force you to interact with everything. You can still turn off content using the Atlas Passive tree, right?
Avid door opening enjoyer.
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The issue does not involve how fun or difficult the game is. The freedom of the player to engage or not engage with content is key.

On top of Affliction, Ancestor, Crucible, Sanctum, Kalandra, and Sentinel being optional, Archnemesis, Scourge, Expedition, Ultimatum, Ritual, Heist, Harvest, Delirium, Metamorph, Blight, Legion, and Synthesis were also optional.

That's 18 leagues in a row that do not follow your "league content shouldn't just be optional" stance. Betrayal was the last unskippable league because of Intervention encounters and that was released 5 and a half years ago.

Also, being in SSF doesn't necessarily force you to interact with everything. You can still turn off content using the Atlas Passive tree, right?



Sure and I don't agree with the last 18 leagues. I play the league for the league, not to go back to doing what I was doing for 4 years straight. I get you want to skip it but I think you shouldn't. Otherwise play standard? You get all the new changes to core but without necro. That's your way of opting out. Just like in all other arpgs with league mechanics you don't like. Glad GGG have the balls to make players do something new for once.
"Posted by GGG_Neon
on Apr 1, 2024, 7:20:56 PMGrinding Gear Games"

PLEASE DONT BE A APRIL FOOLS JOKE
The long weekend here unfortunately cost us the capability to respond to larger changes as fast as we'd like and a huge lesson going forward is to make sure we don't deploy expansions on public holiday weekends as we don't have the personnel available to make changes as fast as we want.

This isnt the take away I would hope for. Long weekends are a great time to release. People love having an extra day or 2 to play. In the U.S. it saves vacation day starved people a 3 day + weekend they can book end with a couple days of paid time off. Many here get VERY few of these paid days.

I'd rather the take away be, these should have been in on launch. What you released wasnt quality. Its not a few imbalances that need polished. It feels like a rush job or "good enough whatever" attempt. Not going to rant and rave just sayin.
I personally really enjoy the long weekend league start, and don't mind the fixes coming a day or two late.
Anything about fixing Twilight Temple mobs getting stuck at 50% health? I would very much like to be able to complete my atlas and Kirac's vault pass.
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Traoth wrote:

Sure and I don't agree with the last 18 leagues. I play the league for the league, not to go back to doing what I was doing for 4 years straight. I get you want to skip it but I think you shouldn't. Otherwise play standard? You get all the new changes to core but without necro. That's your way of opting out. Just like in all other arpgs with league mechanics you don't like. Glad GGG have the balls to make players do something new for once.


Maybe someone who doesn't agree with the previous 18 leagues shouldn't tell people to not play a league. Your argument is basically that people should engage in content that's a massive waste of time...just because.

There's no challenge in it, no rewards (or hardly any as of now), no reason to engage in it. You're trying to defend a whole bunch of nothing...just because.

Hopefully this will change soon. We all know that most leagues are in beta for like two weeks after launch, so there's some hope I guess. Fact is, the vast majority thinks the league in its current form just stinks.
Last edited by SloppyJoker#3490 on Apr 1, 2024, 9:47:29 PM
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TheVikingStory wrote:
All these mtx in town slows my performance to a crawl..is there a way to implement not seeing other peoples mtx?


I would second this! (at least in towns)
One More Day...
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SloppyJoker wrote:
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Traoth wrote:

Sure and I don't agree with the last 18 leagues. I play the league for the league, not to go back to doing what I was doing for 4 years straight. I get you want to skip it but I think you shouldn't. Otherwise play standard? You get all the new changes to core but without necro. That's your way of opting out. Just like in all other arpgs with league mechanics you don't like. Glad GGG have the balls to make players do something new for once.


Maybe someone who doesn't agree with any previous league shouldn't tell people to not play a league. Your argument is basically that people should engage in content that's a massive waste of time...just because.

There's no challenge in it, no rewards (or hardly any as of now), no reason to engage in it. You're trying to defend a whole bunch of nothing...just because.


So the complaint isn't you're forced to engage with it, it's that A: Not challenging and B: not rewarding?

So make it more challenging and more rewarding? Would that solve it for you? If not then what are you complaining about? Cause as I see it, it's free quant/rarity/exp/chaos/divines that I normally wouldn't have for doing maps. Does everyone just have affliction brain and think we need 2 mirror drops a day? I don't get it.
huge changes, thank you

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