Content Update 3.22.0 -- Path of Exile: Trial of the Ancestors

Remember guys - Ruthless is just a small side project that does not have any meaningful development time put into it. See, it is only 2/3 of patch notes here!
Organic chemistry is a weird thing. If you add a spoon of shit to a barrel of jam you'll get a barrel of shit.
Last edited by Oblitus on Aug 11, 2023, 3:49:21 AM
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Apfen wrote:
The patchnotes used to be a time of celebration and excitement. Now it is just sadge.


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vahu wrote:
GGG, There are still 7 days left. Can you do at least some meta-shift on gems? Show us that you are not Blizzard and you care, show us that you listen to us.


This, exactly this.

just to UP this. Blizzard actually made good changes in last patch. tho i dont own diablo 4 but I saw some people saying good things about it.
Also people were saying PoE leagues are a lot better than season 1 in PoE... I think it does not apply anymore. we have not seen any marginal changes in last few leagues!
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vahu wrote:
GGG, There are still 7 days left. Can you do at least some meta-shift on gems? Show us that you are not Blizzard and you care, show us that you listen to us.

Please stop wasting resources on ruthless for 1 day and PoE2(cause the current version is as boring and ruthless total boring game and a waste of resources) and give us meta shift-meaning some buffs, and some nerfs. Is it that hard?


I don't play ruthless, but I would argue that it is the best version of the game. As it used to be in closed beta. Slow and steady.

GREAT PATCH NOTES GGG!
Haters gonna hate - remember!


Yes, I am "hater", spent 20k from beta, and bought all supporter packs. Advertising to everyone PoE, Clearly a hater.
3.15 was a joke. 3.19 was a disaster. Archnemesis/Ruthless/Crucible(Archnemesis 4.0?) - worst ideas. Ruthless is a joke, a waste of resources. PoE2(exilecon version) was super disappointing.
Last edited by vahu on Aug 11, 2023, 3:57:42 AM
Hey just was wondering is this an out-of-season April's Fool joke?
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run4way wrote:
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DaiHP wrote:
Guys, are you blind? GGG right now have a perfectly balanced game. Any meta shakeup will ruin this perfection. And it's your fault for not using/discovering new builds with less popular skills, lazy guide following dummies.
If you don't agree, don't be toxic and leave the game. You're not allowed to complain about the game you once liked. Game has moved, and so should do you, LEAVE now


7 challenges, and a single 90lvl char in the league. LEAVE NOW111!!!!1 lol


Yeah, I'm sorry for doing logical things. I don't like the game, I don't play it.
But there are people that still do, and donate for the app. Pretty sure u use it too.
Should probably have nolifed 40 challenges for my opinion to count.
Developer of "Awakened PoE Trade"
GGG don't ban this account :)
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KingMetal wrote:
To everyone here saying there are more changes to ruthless than base game:
Read the actual patchnotes instead of counting the lines. The ruthless balance changes are basically just taking the red marker and deleting everything from all ascendencys and new atlas passives that seems remotely powerful.

How is that dedicating more time to ruthless than the base game, when the actual basegame changes include a dozen Atlas keystones, support gems, two ascendency reworks, a whole league mechanic, new uniques, and so on? Get a grip.

@Chris Wilson: Can Ruthless please drop more orbs of unmaking? If i made the wrong decisions with my first atlas passives it basically completely bricks the tree for the whole league, because you can easily end up with a tree that doesnt allow you to get to yellow maps. Even better than that tho would be if we could no longer trade regrets for alchs, and instead trade scours for alch directly and have regrets droprate buffed. That is because they have alot of important uses, most importantly reseting gem levels to one, so one can reuse valuable support gems and auras for leveling new characters. This whole thing is my major pain with ruthless, as it actively discourages experimentation.


+1 honestly


But is it a big development time to add some keystones, nuke 2 ascendancy, legion and implement new gems? For 4 months it isn't. In 3 months GGG was able:

Create mechanics which people like (Expedition).
Create mechanics, which people hate (Archnemesis).
Made big meta shifts (Mana and flask changes in Expedition).
Made big farming shifts (Archnemesis new Atlas tree introduction).

And what did we have for last 3 leagues with 4 month cycle?
One good league mechanic (Sanctum)
One crazy crafting mechanic (Crucible)
A lot of shit staff (nuked beyond, still fixes to Archnemesis in core, etc.)
Nuked Harvest (again).
Exalt\Divine glorious swap.
Unique items mostly gone to trash, while being there already.
A lot of unique jewels are gone or corrupt only.
Nerfs to atlas tree, because they gave too much money.

And for this league additionally:
Nerf Legion, because people are whining (Harvest vibes again).
Mechanic which is not that interesting for many people (I am sure, much more people played dungeon crawling and rogue-like games compared to autobattlers).
Huge Ruthless patch release (because Ruthless is a side project, yeah).
Some new gems and almost no current gem changes.
Again, nuked 2 ascendancies.

Are we sure that 4 months lifecycle is healthy for a standard game and development is focused there?

GGG made much more staff before Ruthless. So I don't believe and don't take such shit as "Ruthless patch notes are about red markers".
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DaiHP wrote:
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run4way wrote:
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DaiHP wrote:
Guys, are you blind? GGG right now have a perfectly balanced game. Any meta shakeup will ruin this perfection. And it's your fault for not using/discovering new builds with less popular skills, lazy guide following dummies.
If you don't agree, don't be toxic and leave the game. You're not allowed to complain about the game you once liked. Game has moved, and so should do you, LEAVE now


7 challenges, and a single 90lvl char in the league. LEAVE NOW111!!!!1 lol


Yeah, I'm sorry for doing logical things. I don't like the game, I don't play it.
But there are people that still do, and donate for the app. Pretty sure u use it too.
Should probably have nolifed 40 challenges for my opinion to count.


I am not sure if "I don't like the game" and "GGG right now have a perfectly balanced game" can be used by the same person. If the game is balanced you should like it as a game. You may not like the state of the game, but before you can say that it is balanced, you need... play the game?
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Schiaz wrote:
Hey just was wondering is this an out-of-season April's Fool joke?


Unfortunately, PoE1 was put on maintenance (excluding Ruthless) before even closed beta test for PoE2.
"Added a new Strength/Intelligence Support Gem - Flamewood: Supports skills which summon totems, triggering Avenging Flame when a Totem from Supported Skills is Hit by an Enemy. Avenging Flame fires a mortar up in the air, which falls down upon a target, and deals area damage where it lands."

If possible d be cool to hear how thats is going to work, meaning if innocence eye d work and such. What kind of "hit" that d need to be?
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Kaotic-Ouch wrote:
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NoIguanaForZ wrote:
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Chieftain: No longer provides "40% increased Fire Damage", "Regenerate 2% of Life per second", or "1% of Damage dealt by your Totems is Leeched to you as Life." It now provides "Totems Taunt Enemies around them for 2 seconds when Summoned"


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The "Totems Taunt Enemies around them for 1 second when Summoned" Totem Mastery has been replaced with "1% of Physical Attack Damage dealt by your Totems is Leeched to you as Life."


So, net effect is the Holy Flame Totem Ascendant very specifically gets a dagger in the survivability. I've never seen this cited as an overpowered build (and it's certainly only performed "well enough" for me this league); why single it out like this?


Will have to go SCion. but loose 1/4 of the damage. Chiefman for taunt and Hierophant for totem damage. Seems that way anyways



...err, Ascendant is Scion post lab. Not sure where 1/4 of the damage comes in, I was balking at losing totem SPELL life leech...
Awakened Combustion Support when?

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