Content Update 3.22.0 -- Path of Exile: Trial of the Ancestors
" " This, exactly this. Affliction and Necropolis worst leagues ever. The current game design has slowly turned this game into a loot-shower fest, chase uniques are way too available; and obtaining chase items through stacked decks simply isn't fun. Rework stacked decks needed.
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GGG nerfed Breaches and now Timeless Conflict. Do you really want us to fail to get level 100 don't you ?
pfffff Bull***t nerfs, as usual. But finally you got it: character's defences are usefull to defend resolve in Forbidden Sanctum, was it so difficult to understand ? You completely wasted a whole league to get it. No words. |
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Surely the text for Gladiator is wrong, right?
> Gain 50% Base Chance to Block from Equipped Shield instead of the Shield's value. This means you halve your chance to block. Last edited by eisn#7417 on Aug 11, 2023, 3:45:53 AM
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when ruthless changes are longer than normal PoE... I was wondering that not many things changed once again while they got more poeple but who knew they worked on ruthless
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Remember guys - Ruthless is just a small side project that does not have any meaningful development time put into it. See, it is only 2/3 of patch notes here!
Organic chemistry is a weird thing. If you add a spoon of shit to a barrel of jam you'll get a barrel of shit. Last edited by Oblitus#2951 on Aug 11, 2023, 3:49:21 AM
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" just to UP this. Blizzard actually made good changes in last patch. tho i dont own diablo 4 but I saw some people saying good things about it. Also people were saying PoE leagues are a lot better than season 1 in PoE... I think it does not apply anymore. we have not seen any marginal changes in last few leagues! |
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" Yes, I am "hater", spent 20k from beta, and bought all supporter packs. Advertising to everyone PoE, Clearly a hater. 3.15 was a joke. 3.19 was a disaster. Archnemesis/Ruthless/Crucible(Archnemesis 4.0?) - worst ideas. Ruthless is a joke, a waste of resources. PoE2(exilecon version) was super disappointing. Last edited by vahu#5057 on Aug 11, 2023, 3:57:42 AM
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Hey just was wondering is this an out-of-season April's Fool joke?
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" Yeah, I'm sorry for doing logical things. I don't like the game, I don't play it. But there are people that still do, and donate for the app. Pretty sure u use it too. Should probably have nolifed 40 challenges for my opinion to count. Developer of "Awakened PoE Trade"
GGG don't ban this account :) |
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" But is it a big development time to add some keystones, nuke 2 ascendancy, legion and implement new gems? For 4 months it isn't. In 3 months GGG was able: Create mechanics which people like (Expedition). Create mechanics, which people hate (Archnemesis). Made big meta shifts (Mana and flask changes in Expedition). Made big farming shifts (Archnemesis new Atlas tree introduction). And what did we have for last 3 leagues with 4 month cycle? One good league mechanic (Sanctum) One crazy crafting mechanic (Crucible) A lot of shit staff (nuked beyond, still fixes to Archnemesis in core, etc.) Nuked Harvest (again). Exalt\Divine glorious swap. Unique items mostly gone to trash, while being there already. A lot of unique jewels are gone or corrupt only. Nerfs to atlas tree, because they gave too much money. And for this league additionally: Nerf Legion, because people are whining (Harvest vibes again). Mechanic which is not that interesting for many people (I am sure, much more people played dungeon crawling and rogue-like games compared to autobattlers). Huge Ruthless patch release (because Ruthless is a side project, yeah). Some new gems and almost no current gem changes. Again, nuked 2 ascendancies. Are we sure that 4 months lifecycle is healthy for a standard game and development is focused there? GGG made much more staff before Ruthless. So I don't believe and don't take such shit as "Ruthless patch notes are about red markers". |
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