Content Update 3.22.0 -- Path of Exile: Trial of the Ancestors

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Apfen wrote:
The patchnotes used to be a time of celebration and excitement. Now it is just sadge.


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vahu wrote:
GGG, There are still 7 days left. Can you do at least some meta-shift on gems? Show us that you are not Blizzard and you care, show us that you listen to us.


This, exactly this.
Affliction and Necropolis worst leagues ever. The current game design has slowly turned this game into a loot-shower fest, chase uniques are way too available; and obtaining chase items through stacked decks simply isn't fun. Rework stacked decks needed.
GGG nerfed Breaches and now Timeless Conflict. Do you really want us to fail to get level 100 don't you ?

pfffff

Bull***t nerfs, as usual.

But finally you got it: character's defences are usefull to defend resolve in Forbidden Sanctum, was it so difficult to understand ? You completely wasted a whole league to get it. No words.

Surely the text for Gladiator is wrong, right?

> Gain 50% Base Chance to Block from Equipped Shield instead of the Shield's value.

This means you halve your chance to block.
Last edited by eisn#7417 on Aug 11, 2023, 3:45:53 AM
when ruthless changes are longer than normal PoE... I was wondering that not many things changed once again while they got more poeple but who knew they worked on ruthless
Remember guys - Ruthless is just a small side project that does not have any meaningful development time put into it. See, it is only 2/3 of patch notes here!
Organic chemistry is a weird thing. If you add a spoon of shit to a barrel of jam you'll get a barrel of shit.
Last edited by Oblitus#2951 on Aug 11, 2023, 3:49:21 AM
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Senju_Hyoketsu wrote:
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Apfen wrote:
The patchnotes used to be a time of celebration and excitement. Now it is just sadge.


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vahu wrote:
GGG, There are still 7 days left. Can you do at least some meta-shift on gems? Show us that you are not Blizzard and you care, show us that you listen to us.


This, exactly this.

just to UP this. Blizzard actually made good changes in last patch. tho i dont own diablo 4 but I saw some people saying good things about it.
Also people were saying PoE leagues are a lot better than season 1 in PoE... I think it does not apply anymore. we have not seen any marginal changes in last few leagues!
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madose wrote:
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vahu wrote:
GGG, There are still 7 days left. Can you do at least some meta-shift on gems? Show us that you are not Blizzard and you care, show us that you listen to us.

Please stop wasting resources on ruthless for 1 day and PoE2(cause the current version is as boring and ruthless total boring game and a waste of resources) and give us meta shift-meaning some buffs, and some nerfs. Is it that hard?


I don't play ruthless, but I would argue that it is the best version of the game. As it used to be in closed beta. Slow and steady.

GREAT PATCH NOTES GGG!
Haters gonna hate - remember!


Yes, I am "hater", spent 20k from beta, and bought all supporter packs. Advertising to everyone PoE, Clearly a hater.
3.15 was a joke. 3.19 was a disaster. Archnemesis/Ruthless/Crucible(Archnemesis 4.0?) - worst ideas. Ruthless is a joke, a waste of resources. PoE2(exilecon version) was super disappointing.
Last edited by vahu#5057 on Aug 11, 2023, 3:57:42 AM
Hey just was wondering is this an out-of-season April's Fool joke?
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run4way wrote:
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DaiHP wrote:
Guys, are you blind? GGG right now have a perfectly balanced game. Any meta shakeup will ruin this perfection. And it's your fault for not using/discovering new builds with less popular skills, lazy guide following dummies.
If you don't agree, don't be toxic and leave the game. You're not allowed to complain about the game you once liked. Game has moved, and so should do you, LEAVE now


7 challenges, and a single 90lvl char in the league. LEAVE NOW111!!!!1 lol


Yeah, I'm sorry for doing logical things. I don't like the game, I don't play it.
But there are people that still do, and donate for the app. Pretty sure u use it too.
Should probably have nolifed 40 challenges for my opinion to count.
Developer of "Awakened PoE Trade"
GGG don't ban this account :)
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madose wrote:
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KingMetal wrote:
To everyone here saying there are more changes to ruthless than base game:
Read the actual patchnotes instead of counting the lines. The ruthless balance changes are basically just taking the red marker and deleting everything from all ascendencys and new atlas passives that seems remotely powerful.

How is that dedicating more time to ruthless than the base game, when the actual basegame changes include a dozen Atlas keystones, support gems, two ascendency reworks, a whole league mechanic, new uniques, and so on? Get a grip.

@Chris Wilson: Can Ruthless please drop more orbs of unmaking? If i made the wrong decisions with my first atlas passives it basically completely bricks the tree for the whole league, because you can easily end up with a tree that doesnt allow you to get to yellow maps. Even better than that tho would be if we could no longer trade regrets for alchs, and instead trade scours for alch directly and have regrets droprate buffed. That is because they have alot of important uses, most importantly reseting gem levels to one, so one can reuse valuable support gems and auras for leveling new characters. This whole thing is my major pain with ruthless, as it actively discourages experimentation.


+1 honestly


But is it a big development time to add some keystones, nuke 2 ascendancy, legion and implement new gems? For 4 months it isn't. In 3 months GGG was able:

Create mechanics which people like (Expedition).
Create mechanics, which people hate (Archnemesis).
Made big meta shifts (Mana and flask changes in Expedition).
Made big farming shifts (Archnemesis new Atlas tree introduction).

And what did we have for last 3 leagues with 4 month cycle?
One good league mechanic (Sanctum)
One crazy crafting mechanic (Crucible)
A lot of shit staff (nuked beyond, still fixes to Archnemesis in core, etc.)
Nuked Harvest (again).
Exalt\Divine glorious swap.
Unique items mostly gone to trash, while being there already.
A lot of unique jewels are gone or corrupt only.
Nerfs to atlas tree, because they gave too much money.

And for this league additionally:
Nerf Legion, because people are whining (Harvest vibes again).
Mechanic which is not that interesting for many people (I am sure, much more people played dungeon crawling and rogue-like games compared to autobattlers).
Huge Ruthless patch release (because Ruthless is a side project, yeah).
Some new gems and almost no current gem changes.
Again, nuked 2 ascendancies.

Are we sure that 4 months lifecycle is healthy for a standard game and development is focused there?

GGG made much more staff before Ruthless. So I don't believe and don't take such shit as "Ruthless patch notes are about red markers".

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