How does one player accumulate 226 mirros in one season?

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AintCare wrote:
I figured this years ago that if you want currency the gameplay is the least efficient option. Crafting is a gamba, but pays well if you know how to gamba. All while there are other very low risk low effort ways of getting that kind of in-game currency.


The interesting thing about this is that it applies to every single game with a free & unlimited market and even to games with market limits.

Another thing with PoE is, that you can't get the best rare items from grinding. It straight up isn't a possibility. The same thing applies to a lot of uniques with certain corruptions while other things like alt. quality gems are just extremely rare.

I'd rather have that adjusted slightly than anything else just so it's at least a possibility.
He plays almost 24/7, crafts a lot of mirror stuff early on, gets a lot of free stuff, gambles a lot, spends most of his time with the market and in hideout rather than playing the game, and who knows maybe he even helps himself out over other unusual ways to obtain currency.
Flames and madness. I'm so glad I didn't miss the fun.
the whole situation is strange to me. like, why does someone who looks like he does spend 24/7 online? he should be out partying with chicks
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Lyutsifer665 wrote:
the whole situation is strange to me. like, why does someone who looks like he does spend 24/7 online? he should be out partying with chicks

for the fame of being mentioned in these forums i guess?
age and treachery will triumph over youth and skill!
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Lyutsifer665 wrote:
the whole situation is strange to me. like, why does someone who looks like he does spend 24/7 online? he should be out partying with chicks


To finish the bow for standard.
Either to just piss off tft or to run their own shady business in standard.
Cause I doubt someone finds joy by clicking through 200+ mirrors worth of currency just to hit the jackpot for no particular reasons.
And even if you're addicted to gambling there are for sure better ways to have more fun with different gambling outside of PoE
Flames and madness. I'm so glad I didn't miss the fun.
Last edited by Pashid#4643 on Jun 24, 2023, 3:55:43 PM
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AintCare wrote:
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Scarletsword wrote:
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AintCare wrote:
I figured this years ago that if you want currency the gameplay is the least efficient option. Crafting is a gamba, but pays well if you know how to gamba. All while there are other very low risk low effort ways of getting that kind of in-game currency.


The interesting thing about this is that it applies to every single game with a free & unlimited market and even to games with market limits.

Another thing with PoE is, that you can't get the best rare items from grinding. It straight up isn't a possibility. The same thing applies to a lot of uniques with certain corruptions while other things like alt. quality gems are just extremely rare.

I'd rather have that adjusted slightly than anything else just so it's at least a possibility.

The real interesting part is that this applies to real life. Just the time scale is smaller, and every reset of the ladder (new league) is an economic hierarchy collapse. Mapping representing wage employment, crafting representing corps, and all market activities are pretty much analogous to real stock market and its nuances.

I believe at some point Chris mentioned in the podcast leading up to Sanctum release, "for the best games [markets] simulate perfect capitalism" when talking about auction houses and the possibility of additional classes of items being account-bound only.
While the point he made was related to the opportunity costs of doing business, he's right that in a more general sense, time = money just as it is IRL.

Each of us only has 24 hours in every day, but you and I run so many maps, we make x, then we have to go to sleep or work or care for our children. Others get hundreds of people to do x for them. The common thread is organizing and collective action. Pooling risk, pooling resources, gets shit done.
[19:36]#Mirror_stacking_clown: try smoke ganja every day for 10 years and do memory game
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Lyutsifer665 wrote:
the whole situation is strange to me. like, why does someone who looks like he does spend 24/7 online? he should be out partying with chicks


chicks are much more appealing when you cant have any.
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roundishcap wrote:
can we at least talk about how gamblecrafting 200 mirrors isn't a fun thing in the game?

Like FFS GGG give people some degree of determinism. (maybe not for mirror tier items I guess)

the game feels fundamentally flawed with rubbing orbs and beasts together until you get a favorable result.

You pointed it out yourself already: Not for perfect items, and thats all we are talking about here. And with all the tools we have available, starting with fractured bases, going over fossils, harvest, orbs, essences, eldritch currency... Crafting is far from pure gambling, its probabilistic with odds that you can manipulate pretty well in your favour. In this case, as far as I remember correctly, there were like 17x +2 arrows again but they are also aiming for +1 IAS, so the costs could literally be 17 times lower for already the best weapon in the game. Thats on no scale at all appropriate to take this numbers as a representative baseline for anything
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Crafting is far from pure gambling, its probabilistic with odds that you can manipulate pretty well in your favour.

In some cases during the early crafting state yes. Later on no.
Cause crafted mod exalt slam x2 x cannot be changed scour repeat till you hit your 2 desired mods is literally just pure gambling.
Flames and madness. I'm so glad I didn't miss the fun.
Last edited by Pashid#4643 on Jun 25, 2023, 4:16:30 AM
But like fractures only help for one mod. If I want something like t1 phys attack speed and bleed, pretty basic, then it may never ever appear. That is stupid. Many builds might require certain mod tiers for breakpoints.

And god help you if you need an influenced mod. Then you can't even use a fracture.

Crafting blows. And it needs adjustment.

Sure method exist to make it easier, but essentially it is rolling a 10000 sided dice 5-6 times.

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