Jewel Changes FAQ

is this part of the vision? Kappa
Poacher's Aim will be missed. It was a nice stop gap solution for early piercing until you get some other form of it. I liked using it for Ice Spear so they don't get eaten up in first stage and since Templar is too far away from Pierce on the tree.
I don't get why stuff like this that doesn't really have an alternative is getting removed. These jewels were always nice and always useful. Sure they'll be replaced at some point but that's better than the vendor fodder we will get now.
... is not a troll
"
Two examples of jewels that aren't being removed are Lioneye's Fall and Inspired Learning


Watchers Eye still in the game because you sold MTX for them right, so safe to say all jewels that have MTX bound with them are staying
Mathils actual cat
Apart from easy CB immunity and hit to high end jewels I guess it's ok.
Mana reservation mod move is good, I like it. Good job!
i see what you did there ggg, give the plebs 3% mana res eff on jewels and sneak in wardloop giganerf lmfao
Why did you remove my poacher's aim, i'm an angry cat now
now this is a nice clear concise quality informative satisfying post. good job.

changes all seem fine too. i look forward to Malicious Intent finally being retired :P
removing survival secrets is a nerf

the rest seems okay

Im interested to see the new jewels and what mods have been reworked etc

the way to obtain golem jewels needs to be explained imo
If these unique jewels are going to be rarer can they be buffed?

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