Jewel Changes FAQ

Can we infer from that answer about the defunct replica gems that Pure Talent will still exist?
This is impactful
Good.
https://keik-keik.carrd.co
but... exile voice lines after act 4? *MUTE* lol
Please, remove EXP from 5ways.
Need Hazardous Research for Spark guys! :D
Damn it GGG, replica conqueror's effiency is MANDATORY for so many builds !! by removing this jewel you are killing build diversity.
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keeperofstars wrote:
seems pretty decent a bit of a balance change on the early free pierce but outside of that and well it could be we get pierce on a few reworked or new uniques that fill that horrid range of 50-65 with like no uniques...

So while keeping things hidden for our suprise but giving us info on it, i think this will be good.

And with 6 mode options on abyss jewels, could get super lucky with 2-3 jewels able to clear out all mitigation needed on ailments, which frees us from not nearly always having to be forced to run fing purity of elements to survive the AN torment of mods.


can you roll two ailment mods though?
It looks better now than the original post, but still bad.

We are forced to craft with a heavy RNG oriented system. For RPG games, I always prefer picking up something dropped from mobs than spending time crafting items.

And why do we still have scrolls in the game? Please remove them.
"Conqueror's Efficiency: its mana reservation stat has been moved to the regular Jewel mod pool."

Nice!!
"All that fancy sword swinging when all you need is one good stab."

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