Following up on Recent Feedback
The harvest or rather (whatever the source is for the craft is irrelevant to me) crafting ability downgrade, its just unease all over and well *with a huge sigh* its just that breaking point (for me anyway) where you give up on your hero or something.
But you know that just sounds like drama and its fine, i dont design the game, just dont want whatever is going on here. Ill check in from time to time. Right now, no thank you, you have potential though so.. you know.. our paths will cross again and all that. Please add back 32:9 support
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Nah
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You've been given enough feedback.
But you haven't fixed anything important, only cosmetic changes. Why does the community have to give feedback time after time if you don't listen? You made PoE worse. You fixed a small part of the problems you created and say that everything is fine. You just cut down the ways to play PoE. You haven't made it harder, you haven't made it more interesting, you haven't made it deeper. The players didn't need it. Everything was so good. But you decided to take away the joy of the game from many players without any reason. Meh.../ This is disappointing once again. Honestly, I can't understand what's on your mind when you take away some of the fun from the game like that. Now after 2 weeks of the league, I have nothing to do. I wrote about this a week ago that this will happen. I don't see your point of view, but I can tell the facts about myself as a slightly above average player who hasn't closed uber-uber bosses. In the last league, I had nothing to do in the game after a month. In this league, I have nothing to do now. Minus 2 weeks of fun for me, that's what your changes mean. Why limit the fun for the players? Last edited by Vairly#2678 on Sep 2, 2022, 4:04:12 PM
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This makes me kinda sad tbh... I feel like the poe developers are trying to take community feedback and say "we understand that you aren't having fun with certain things this league, but we assure you they are fun and that you actually do enjoy them" .... I think the core issue is that fun is a feeling and if you don't have fun then what is the point?
Most People do not like the current implementation of archnemesis Most people do not like the huge harvest nerfs and just want old harvest back Most people are frustrated with loot drops. You can explain your vision and why you think you are in the right, and I think most of the community appreciates that transparency, but just because you are being Transparent doesn't mean you are right... I really hope some of this stuff gets rolled back, it's bad for new players and it's a drag for old ones. |
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This game is only going downhill since 3.13, and you seems to be ok with it...
Whatever sails your boat GGG, but this time i probably won't come back... I'll find my fun elsewhere, since it is not authorized here... Path of Exile is a Casino for gambling addicts.
Gambling is not fun nor a game mechanic... |
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The fix is simple, make the harvest crafts untradeable.
and let us have the rare crafts. once we have the rare crafts you can make them untradeable. once they're untradeable we can get the rare crafts. very simple so just make them untradeable and give back the rare crafts extremely simple If I wanted to play slots I would go to a casino. GGG continues to spit in your face and you continue to support them. please can you spit on me more sir? Another please! I haven't been punished enough! Oh yes here's my paycheck thank you so so much! chances of getting a beta key 0.000001 %
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Not fun philosophy and general game directions, nerfed loot to the point of hunting loot goblins with mf. Crafting gear is back to casino gameplay. Just leaves a sour taste in my mouth seeing such a good game become what it is today. Gonna move on with another game then. Ty for the memories and fun that you people used to give me.
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What a bunch of lame things again dude.
Lets give the people some more eldritch currency that fixxes things! Time to -1 on playercount. |
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i know no one will gonna see this but ggg forced to making a decision between crafting and luck. i am the kind of player that does not like farming crafting materials. it consumes too much time. and at the first patch after the big nerf, first time i looted actualy usefull rares. but crafters' item drop rate was dropped too so they wanted more drops and thats turned out too much rare's again but useless ones. so is there any way improving drop rates of crafting material but reducing drop rates of rares again. crafters does not care about identifing anyway and we luck looters punishing with too much click for not worthy results.
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Removing the harvest crafts because you don't want people trading them is ridiculous. We have been trading harvest crafts since they came out. We could already trade harvest crafts, don't pretend that's the reason. You just want to remove power from casual players.
I'm fucking done, GGG. I'm done. |
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