Following up on Recent Feedback
We want to enjoy crafting, loot, and the game in general. But you seem to be making a game not for us, but so that mobs would be comfortable killing us. You could have returned keep suffix/prefix for a huge price, but you say it's impossible...
Why do you think we want to suffer in the game? You want support, but why don't you support us? Are we not worthy? |
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Just bring the good harvest crafts back and make them very expensive. Similar to meta mods where the cost is high but the outcome is strong. I dont understand why this is even a problem when you literally have life force cost assigned to different crafts that you could adjust over time if at some point you feel like certain crafts are too easily accessible
Last edited by L0GAS#3398 on Sep 2, 2022, 5:12:30 AM
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Not buying anymore of your overpriced mtx. While this may not be what you want to here, it is my vision from now on. Bye.
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I just don't understand this company. Something really drastic has happened that we just don't know about. There is no way these devs and decision makers are this disconnected, something is forcing their hand.
They are telling us that they are listening, but clearly not hearing. I really just don't get it. So sad. |
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Good changes overall !
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Less frequency doesn't mean less drop rate.
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if just you could just plain and clear tell us what you try to accomplish instead of hiding behinds walls of text.
I do not care about harvest, it sucked the way it worked it sucks the way it works now, so not much change there. Your constant bs about trade is getting boring to, trade is not hard, but i keep it to a minimum, i refuse to go on a third party tool just to trade. Now that's exactly what you want, well guess what, it might result the game being unplayable with nerfs on every single aspect of the game over and over and if it's unplayable guess what the next step will be. I know know of course this is exactly what you told before, things will get worse and worse, you said it, no-one believed it, and white-knighted everyone who was against it right from where you started this vision shit. If poe2 looks like this and this poe1 looks like poe 2 i will play neither. |
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Tainted currency and scourge. It doesn't really drop until area level very very very high, does it? Had two scourge tiles in Kalandra and took away one tainted armourer. For some incremental progression to gear up, maybe allow them very, very much earlier, perhaps as easly as right off the bat? All types of tainted currencies. In scourge, we had them in piles of 4-10 as I recall it, a few in acts and more in maps.
Can we also chat about permanent markers and their use from more than a screen away? * I still play the league, by the way. It's just I need to reroll because it's not possible to advance the league mechanic on many builds. Never has a league mechanic been tougher to access with reduced player agency in gearing and vastly harder content. I might be one of the happy few in a few days if I can suffer the acts again. Static Minions needed every gear slot available and every node on the passive tree to get to the same point as last league and the old two builds that could do pinnacle bosses have been removed. The static minions can't even do tile tier 3-4 above area level 75 Kalandra. I feel so betrayed playing for days and finally upgrading to all the +minion all levels gear only to find your nerf to them was so effective they can't even run the basic league content... Do you know how HARD it is to get both minion-helping mods on gear AND the basic player resistances to 75 (not to mention EFFIN all res 80 which players tell me is the new 75, impossible if your minions need both damage and survivability) AND your chaos res AND any stats whole there is ZERO regular rerolls on any of these slots where I can either keep suffixes or prefixes? Ignoring the small deal with life. I'm angry, of course, of course. I've been told by players in chat that minions were freeloaders and this appears to match the game service internal commentary as well. "Get rerolled" is what I hear. Maybe damage is enough on the new alt, maybe survivability is enough on the new alt, maybe the game will change and I can just play the content. Imagine a state of play where you can not rush to red maps but get some incremental progress. My feedback on static minions and the waste of my time is that in the current game you can't get even one little stone to advance your atlas and you can't get crafts to advance your gear and you can't even get to see the lake tiles above a certain level content - so you get +1 all minions in every available slot and all the res and minion life and minion damage and 56 chaos res and 75 all res and you're on an elementalist because golem boduguards and you run all defensive auras and you get slapped back into yellow tier kalandra lake tiles. "Get rerolled but there's no gear rolling" and I will. I'm a glutton for punishment. Last edited by Treme2#0028 on Sep 2, 2022, 5:26:12 AM
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Thanks GGG for the adjustments so far - they all make good sense and should make the game better.
But......having previous league content when mapping drop so much less loot than before (up to 90% in some cases if the content providers are correct) is terrible. This is because we have this beautiful Atlas Passive Tree that in 3.18 we could focus more on killing monsters in Breach, Delirium, Beyond etc. and we would be rewarded. Not so now and it feels bad. I do not want to only do Heist, Legion, Blight, Expedition...things with chests. This is a real problem. Oh, and I would much rather have a no-trade full power Harvest than the joke that is in the game now. This would also be a wonderful thing for SSF players which you really should throw a bone to every once in a while. Last edited by MrWonderful99#4612 on Sep 2, 2022, 5:26:34 AM
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Just... Just ...
I don't know what to say anymore. Do GGG really think that players "misplay" their game ? Do they really think the know better? That they know what fun means? No idea anymore. Just... I don't have the energy anymore for this topic - or the game. How should I get hyped about a game that does not value my time and investment at all. It's a different kind of player GGG intends to play the game. Not me and not a large portion of the playerbase. |
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