Following up on Recent Feedback

OK with Harvest nerf, but wouldn't be appropriate to reintroduce Recombinators to have at least some of that "purpose" element in mid/high crafting?
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Community_Team wrote:
While this isn't exactly what you want to hear, I can say that this issue was pushed very hard during discussions to see if any compromise could be made. Harvest's crafting potential without being gated by rarity is just too high.


Just do something already! Stop stalling.

this league is already doomed, you will not make it worse by returning the crafts.
👉Labyrinth enchant service, PM in game! 👈
It's pretty clear now that GGG would rather kill their game than balance it around what the players ACTUALLY find fun.

They are so rigid to the Diablo 2 original vision that they will NOT allow the game to evolve based on player feedback on what the players find fun.

This is peak hubris from GGG, and it may just cost them their game in the long run.


I for one will no longer spend a dime on MTX until high end crafting gets fixed.
Last edited by ZionHalcyon#1867 on Sep 2, 2022, 5:32:34 AM
>Players have mentioned that when Beyond appears in the Lake of Kalandra, its difficulty to reward ratio doesn't feel right. We're investigating this.<

Not only Kalandra, but any Beyond mob is not worth doing at moment. They're too fast, too resistive and hit way too hard. It's way too dangerous to do and the drop isn't even that good.

Doesn't feel good to die to a white or blue beyond mob with a character that can kill Uber Elder...
Well, I actually like it, when a monster pops up, of which I know, that it will bring good rewards.
Don't having that spikes makes it a little more bgoring to me.
Excellent changes, but for future patches please don't make the game any easier it is in a good place right now in terms of difficulty and loot availability.
If something seems incomprehensible, then it means that the one who understands the situation is in control.
Playing in a guild solo self found and despite all of us gearing for harvest, only one of us has found a unique beast in the garden...and it didn't drop the high tier currency. I wonder why you just don't remove all of that content, its not accessible and just seems like bloat.
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Melkor25 wrote:
Not buying anymore of your overpriced mtx. While this may not be what you want to here, it is my vision from now on. Bye.

^
#BringBackOriginalScionPortrait
#BringBackOriginalAscendantPortrait
#BringBackCruelMerciless
I'll provide a little feedback as a returnee from last 3 leagues skip :

-Still feel like being a beta tester ,league rarely deliver fun ( or loots ,although i heard last was different , it wasn't when i quit) and the solution is very simple you got your action orders wrong it's not buffs loot or nerf monsters damage but the reverse .

-Remove your chest from maps because if most monsters drop nothing because they' re not " loot goblin " , your chests are even more useless , there was a time when you could get divine or exalted from them mind you.

-Same as the craft situation , most people won't read patch notes and even if they do , you still don't put all the changes in them. That communication problem isn't the first time , the more it happens the less people well earned trust you' re gonna keep ,because it will be harder to regain .

Even though i'm still managing to enjoy myself in my own way i can see your actions are displeasing younger people , but managment isn't evreyone enjoyment ,again your ideas are simple your actions complicate them too much , that's my 2 cents .
I provide feedback of what wasn't working for me , things i didn't talk aren't bothering me which prolly leave 3/4 to half the game still being enjoyable .

Thank you for your concern .

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