What Happened with Items

You have got to be fucking kidding me... How? How are you this tone deaf and unaware of what happens in your own game? Do you look at a couple of youtube clips, choose which ones support your theory and then stop looking? I JUST DON"T GET IT.

THE GAME ISN'T FIXED AND IT SURE AS HELL DOESN'T FEEL GOOD TO PLAY FOR NORMAL PLAYERS. I'm gonna guess you don't actually play the game or you would be very aware of this.

I started reading this post with a little bit of hope given the semi contrite tone but god damn was I disappointed. It just ended up being another "You are wrong about how the game feels, believe us" post. Adding sorry at the end but then saying "We aren't doing shit to help because we totally already did" is worse than no apology at all.
Why I started playing POE:
1) Fast paced game with tons of monsters.
2) Massive game with multitude of mechanics.
3) Incredible possibilities for builds.

What I do not like in current POE:
1) What used to be zoom zoom game becomes slow game.
I do not want to have to stop to kill mobs in maps. Not really even for map
bosses. I want to stop for the top bosses like Sirus, Maven and so on.
Game has many top bosses, so there is absolutely no need to slow down in
maps for anything apart from picking up loot. Wish I did not even have to
stop for that. Drop all the loot in hideout when I am finished with a map
would be ideal. After all, maps are just the way to get the loot, so I can
craft/buy gear, so then I can go and kill the top bosses.

2) The game become just a terribly hard. At least with my possibilities to
gather currency, craft, gear up a build. I really struggle nowadays to kill
the top bosses. Which is shit, because in my opinion every player should be
able to do it every league with any build. The variety of builds is so
big, but so what, if you need to use only meta to be able to kill top
bosses?
Might just as well delete 98% of skill gems and you have the same result.

So I am leaving POE, with great sadness, but I do not want to play another diablo 2 game, where I need to grind 2 months to get a mediocre character. There is d2 for that.
I do not want to die 3 times every map and never be able to level up due to lost exp. It pisses me off.
So I am going. I know no one cares, the only reason why I write all this is a hope that maybe GGG will read this and wake up.
Have a good time.
"
LizzyInATizzy wrote:
"I… didn't actually understand the impact of the change. It was mentioned to me in passing (that we were removing the league monster bonuses and replacing with just quantity), and I didn't ask any more questions. I was busy, distracted, and should have sought more information. Had I understood the consequences, we likely would have still gone ahead with the change, but hopefully with better communication and maybe some pre- rather than post-release counterbalance elsewhere. This is a massive internal communication fuckup and I take full responsibility for it."

Thank you for taking accountability and your honesty in this statement. I appreciate it.


"honesty" LMAO you think that was all real? haha
oh god now the drop is more RNG than ever ..... when GGG / tencent will decide to fire this old Chris Wilson... he did such great work many years ago now its totally shit ... hopefully some new real h&S comming soon
I feel the majority of the changes made were to affect a very small percentage of players. Instead of changing party aspects to stop them, it feels like GGG ruined it for all of us.

I've been running maps non-stop since release, but have yet to find anything worth of value including divines. It's quite hard to put more time into the game when you're not rewarded for it.

Also, minions are near unplayable & gutted heavily without any mention of looking into it or making tweaks. It feels like the entire community who enjoyed minion builds has to play something else instead.
just leaving my mark in this legendary thread
I work full time and go to school full time while raising two kids. I played PoE with what little free time I had. Learned about how to be efficient in my time by juicing maps and doing certain league content.

I am not going to be ugly, but the game philosophy you are pushing is not compatible with my time management situation or just general philosophy of how I enjoy ARPGs. Let’s agree to disagree. Couple that with the massive minion nerfs from patch to patch. I will no longer be spending my normal 100 to 200 dollars per league.

Hopefully blizzard Diablo devs are closely watching this as a business case of what not to do to your game.
We've play tested hard mode for you now, can we start the league now please.
Thank you Chris. This is more than we could ever ask of you; 'the creator'. Long live GGGG (and Chris)
I have actually been enjoying this league very much, and in general, your communication and honesty with the community is leagues better than most other game development studios. I certainly appreciate that very much.

Regarding the recent changes, the initial item/currency scarcity was intense, and it's good that the drop rate is getting buffed.

There's one aspect of the statement that I find genuinely confusing, though:
"
It gives you an opportunity to employ counterplay and for your playskill to actually matter (rather than relying on pure character power).

I genuinely believe that this will never work due to the fact that PoE is an online game. There's lag, packet loss, and other forms of jitter... PoE simply cannot rely on players' mechanical skills and ms-level reaction times to this extent and ignore this reality.

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